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Hide the progress bar forever? Yes No
Dark Mines
Nov. 25, 2017
Rating: 3
Good atmosphere. Need a map and some objectives / useful artifacts
Cave Explorer
Nov. 18, 2017
Rating: 1
Saving preferences would be great
Medieval Cop 8 -DeathWish- (Part 1)
Sep. 17, 2017
Rating: 22
Too much text, too few game play
Rogue Fable II
Jul. 26, 2017
Rating: -1
A shortcut to wait a turn is necessary Once constrict and all enemies nearby died, and being on a stair, it's impossible to wait a turn... Just changing level, with no turn counted, forever
Save To Kill
Jul. 07, 2017
Rating: 0
WASD....
The Final Death Wish
Feb. 11, 2017
Rating: 9
Unmappable WASD keys grrrrr :-(
Rage 3
Nov. 29, 2016
Rating: -4
Stucked, arrows key don't work
Brawlin' Sailor
Jun. 26, 2016
Rating: 2
Good design, good beat them all, a little short, and really funny :)
Creeper World: Evermore
May. 24, 2016
Is there possible to create a "random map" button, enabling to play may maps a day ? :)
There is no game
Apr. 25, 2016
Ain't no sunshine when she's goat :)
EGO MATER does not work ^^^It should (not ?)
Notebook Wars
Mar. 03, 2016
In the shop, I think it would be nice that the selected weapon / plane stay always the one we selected... ;)
I think it would be nice that the selected weapon / plane stay always the one we selected... ;)
Flagstaff: Chapter One
Jan. 18, 2016
Great 1st chapter :) We need a longer game, and some zoom out ;)
Destination Kepler
Jan. 01, 2016
Lack of interest for so much planet steps until goal
Coloruid
Dec. 20, 2015
I think it will be more fun with a rating system than to impose a perfect move on each level
The Ice Temple
Dec. 12, 2015
Rating: 13
UNPLAYABLE for azerty keyboards Please implement key mapping :)
Factory Balls
Dec. 07, 2015
Rating: 137
"Lives" system is very annoying. To me, just a way to make the game longer (and less interesting)
Zombie And Juliet
Nov. 17, 2015
Would be nice if, when boss is defeated, we could reset skills for 0 (and not 1 600 000)
Nether Runner
Nov. 16, 2015
Maybe an azerty settings, or mapable keys :) ?
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