What we need, is death blocks. If u touch one, you are sent to the start. An example is, if u make a level where u have to jump from block to block, if u fall, ull hit a death block and get sent back to the start.
Another idea would be check points, if u hit a death block, u go back to the last check point. Another use of this would be, if u hit a check point, u can click on it to return to it. Like if u miss something, get stuck, etc., u can click a check point to go back to it.
We can put in crowns, but what use is it? What we should have is a scoring system, as in, highest score gets the crown. Also, we should have blocks that only let people of a cetain score pass through. This would provide a harder level perception. Currently, if we want levels, we have to make them one after another, so you beat one to get to the next. The score blocks would make it harder to go to the next level, plus, if u have trouble, u can skip it if u get a high enough score.
We have key blocks, right? We have keys, right? But what we dont have is the option to connect one key to one block. When we make a game with a key and block, we can only make one otherwise it affects other players. We should have the option to select one key, and the door it opens.
This needs a fill button. when my comp lags, i cant make an area very fast, so i think we should have a fill button where we make a box and it fills it for us. It will save lots of time.