And when I mean nothing happens, I mean the button doesn't change its shape, from the normal speaker with the curved lines, to the muted speaker without the curved lines.
This game could have a bit more imagination into to it. Although its concept is a teeny weeny different from the games around, after a while, it just gets boring =!. I hope you keep praticing and eventually make some awesome games! Good luck!
Nothing like comming from work/school and after a hard bash some minions, explosions, and uber-flash effects. Aaaah! I defeated the boss at my 4th try =)
Thanks for taking the time to make this tut, but there is a bug I noticed (I haven't tried doing this yet). When you "kill" the magical punching bag, meaning you take it to 0 hp, it still lashes one last attack. Do you know a way to fix this? Or does anyone else knows? Thanks for your time!
Lol. In the medium badge, instead of travelling meters I travelled feet, there was this point that i was so "high", that the sky was pitch dark and couldn't even see my stick figure anymore =P
Negnarwolf, Awoke and his buddies were given the permission* to use that song, as for the game I love how the screen display keeps changing, gives a cool edgy feeling to the game! =]--------------------------------------
Tens permissão não tens O.o?!
On the music tut, after everything is done and you put your music playing, when you press the "stop" button the music stops playing, but when you press the "play" the music won't play again. Any tips?
By the way, I tried copying the first example to both AS2 and AS3, in both of them it showed some kind of error. On AS3 this is what it showed:
1037: Packages cannot be nested.