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Epic Battle Fantasy 3

Play Epic Battle Fantasy 3

Sep. 26, 2010

Rating: 5

harrr i battled akron, got him down to 2% health, he used his giant black hole of doom which then instakilled 2 characters even while i had them evade/M-DEF buffed and in defensive position, and severely damaged my healer which had the lowest health and got killed off by his minions >.> there goes my effort. i hate my luck >:I

Epic Battle Fantasy 3

Play Epic Battle Fantasy 3

Sep. 25, 2010

Rating: 4

well i've spent my entire day on this game, it's so amazing i'd expect it to be a 10€ download on steam. extremely funny, fun gameplay (not as slow as Sonny and way more interesting attacks) you can walk around, nice minigames, gurren lagann easter egg, and not finished within a few hours. if i had to pick my favorite free game ever i'd vote for this.

Epic Battle Fantasy 3

Play Epic Battle Fantasy 3

Sep. 25, 2010

Rating: 4

-brofist- the beginning looks promising already :)

ShellCore Command: Skirmish

Play ShellCore Command: Skirmish

Jun. 25, 2010

Rating: 23

hmm i'd like non-turret like weapons on your ship (fixed, powerful weapons), a lvl editor, and a combo of the zones thing of ep1 and the missions as they are now (leaving room to explore, kill random things for parts, but you can choose to teleport to a mission) also, since you newly invented the ground units thing you surely wanted to use it as much as you can, but we need more air only missions too, since using only one of the types all the time is boring. maybe you could even make a higher lvl dogfighting mission where you would have to defeat 2 commanders. just some suggestions.

ShellCore Command: Skirmish

Play ShellCore Command: Skirmish

Jun. 24, 2010

Rating: -7

Big improvement over ep1. however, i would like to see fixed guns. guns that can only fire in one way (which are very powerful but hard to aim) like some sort of super laser beam. it would require manual fire as well resulting in a more immersed gameplay or something. my point is: BIGGEr GUNZ but make it realistically balanced. + if you agree :3

Star Relic

Play Star Relic

Jun. 08, 2010

Rating: -9

@Lazamanta: telekinetics obv,

Star Relic

Play Star Relic

Jun. 08, 2010

Rating: 2

Great game(play)!! there are some things you should implement though: -1 moons that create additional playing field and rotation. hard to implement logical physics, but it'd be awesome -2 player-buildable repair platforms/energy regens that only help the player but decrease the building space of the warp gate -3 multiple warp gates that can be created by calling in an "colonization/expansion" 7 energy costing ship which can build a second warp gate anywhere, also doubling energy income + max energy. -4 huge scale solar system battles. in these environments the multi warpgate could come in really handy, everything is centred around a sun with planets as 'moons' from the original idea. -HUGE FREAKINg 5! the faster rotating stuff is already very innovative, but maybe you can also implement (at some 'super dense planets' that going into deeper orbit speeds you up (gives 1 extra move) while moving outwards costs 1 turn.

Homerun In Berzerk Land: Berzerk Ball

Play Homerun In Berzerk Land: Berzerk Ball

Apr. 18, 2010

Rating: 0

credits say that the songs are: --- There go To II - Peter Armstrong Spacejam - Marc Pattison Sneaky Nerd - Alexander Khaskin Bums & Noses - Dynamedion Royalty-free --- i don't know which is which though. i want the main menu song D:

Homerun In Berzerk Land: Berzerk Ball

Play Homerun In Berzerk Land: Berzerk Ball

Apr. 18, 2010

Rating: 0

:o this main menu song i from Team17's Stunt GP. nostalgia! anyway, te game itself is meh, like toss the turtle, but you toss a geek, and have different (and few) items.

RoboBlast

Play RoboBlast

Apr. 18, 2010

Rating: 0

@deface shouted alot of points of improvement at your profilepage, since this comment only allows 1000 characters. overall not a bad game, but could be so much better. 3/5

Flaming Zombooka

Play Flaming Zombooka

Apr. 13, 2010

Rating: 0

326000 :P horrible levels though we want an editor D:

Anti-Idle: The Game

Play Anti-Idle: The Game

Mar. 28, 2010

Rating: 0

@Pitza6, 1 mil pixels is not THAT much of a huge amount. you can get it within a week.

Anti-Idle: The Game

Play Anti-Idle: The Game

Mar. 26, 2010

Rating: 0

@XxYounG, it randomly gives you - +25 attack - +25 Defense - +100 MaxHP - +100 MaxMP @Skywind, it's 1 million, and if you idle for a week or so in The Desert or The beach you can buy it.

Anti-Idle: The Game

Play Anti-Idle: The Game

Mar. 18, 2010

Rating: 0

i would like to be able to claim rewards by pressing a keyboard button standard or through an GC upgrade. so i could claim rewards while doing a stadium race, and pressing a button during arena, since i hate clicking repeatedly if it isn't the button machine. also, different distances in the stadium would be nice. like 10km, or a 100m sprint. and i love the reward bar specialization thingie you put in, almost exactely as i had imagined it, the only problem is that you can't upgrade it. also, to make this post even loger, what does EPIC license do now that the Bonus Bar has deceased?

Anti-Idle: The Game

Play Anti-Idle: The Game

Mar. 13, 2010

Rating: 0

@Egnar, the red numbers are point reductions yes. the normal grey numbers will be added to you score. you mainly have to find arrows, those point if the teleporter is left or right from them, or up or down (i say it this way because a arrow to the left wouldn't mean that the teleport is at that row, it's left to the line the arrow is in). that way you can start guessing where it is and be guided a bit by the arrows

Anti-Idle: The Game

Play Anti-Idle: The Game

Mar. 13, 2010

Rating: 0

what do i need to do to get the Still doing it? achievement? i read somewhere i had to click 50k times on the button, i did that but i didn't get the achievement, so i probably g2 do something else.

Anti-Idle: The Game

Play Anti-Idle: The Game

Mar. 13, 2010

Rating: 0

@numbus, no that's not true. it's just referencing the fact that you can upgrade your anti-idle speed to 200% after that update. @egnar, Mind sweeper is simple. arrows show you which way the teleport to the next level is, so searching those borders will get you where you want. the numbers are just points. +2and-1 is turns gain/loss and XP and $$ are exp and money gains. simple.

Anti-Idle: The Game

Play Anti-Idle: The Game

Mar. 13, 2010

Rating: 0

at drake, no they shouldn't pixels are a bitch to get. at least to get 1m for the bestiary. and i am flooded by money ever sine getting quest master bonus and money printer, and learning that bossts can be damn more useful then i thought. keep them coins.

Anti-Idle: The Game

Play Anti-Idle: The Game

Mar. 13, 2010

Rating: 0

i once left my comp on for over 2 days. my record is 2910 minutes.

Anti-Idle: The Game

Play Anti-Idle: The Game

Mar. 12, 2010

Rating: 0

that upgrade is merely to place it in your 'mini garden' area. i want durability upgrades D:D:

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