First badge: "Spend all your gold." Impossible at my levels, as we can't keep gold on a stage we leave. No chances I get round numbers. Still excellent game.
I suggest to add health bars into the skills bowes, so we can identify the ships and priorities... also sectors need more description (at least base or ships info) from the menu, and the game also lacks apannel whereyou can know easily how many ships are ready to fight. Besides that, very good game :)
Hi Simon,
Thanks for your compliments and feedback :). We have a plan to add the indicators you mentioned in an upcoming release, we agree, you need to know the status of ship regardless of how many tactical points you have. We are also going to be adding a deep-detail window for ships that give a full overview of damage, health and fleet power.
Besides it's a shameless copy of Kingdom Rush, with a very poor english, the grinding is just incredible: "Big sale! Spend 10 kreds and receive for 60 kreds value..." cost: 100kreds. The village interface could bring some added value to this game, but as the whole game is just stealing ideas to steal our money, I can't rate it over 2/5.
Simple and fun, but too random: when goal changes just before a piece touches the floor or when you're taping-orclicking), it's just frustrating. 3/5 for the "art concept".
Thanks for the feedback! I did try some sort of visual warning that would make the player aware of when the rule would change, but that made it too easy and predictable.
That said, the rule changes are not random, once you find the pattern you'll know when it's about to change.
Good relaxing game, not very challenging, but not repetitive. The duration of this trip fits with the music: to time to being bored of it :) 4/5. PS: you should add a Kong T-shirt to the submarine, that we can unlock for kreds, so this gets a badge ;)
Version 1.06 removed that trophy! You can now aim for the better one!