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SiqMann's Comments

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filler

Play filler

Dec. 31, 2012

Rating: -2

a weak remake of a old game...I hope you try to venture out and make something of your own design...

Vox Populi, Vox Dei(a werewolf thriller)

Play Vox Populi, Vox Dei(a werewolf thriller)

Dec. 17, 2012

Rating: -4

made it to the two "elevators" room...stupid shit never follows...game is done for me...

Vox Populi, Vox Dei(a werewolf thriller)

Play Vox Populi, Vox Dei(a werewolf thriller)

Dec. 17, 2012

Rating: 14

steam room could cause seizures...should be fixed, or at least a warning...otherwise the premise of game is cool...

Papa's Taco Mia!

Play Papa's Taco Mia!

Oct. 23, 2012

Rating: 6

not a real cook...would've burnt their arms long ago, working on a gas range and turning the left pan handles towards the right burners...I'll have one taco with slightly charred human skin...thanks, don't forget the sour cream

Factoring practice

Play Factoring practice

Oct. 18, 2012

Rating: 1

btw, less boring mode is just annoying...and after playing to put up a score...( over 100 ) my name doesn't appear on the list, not even as having played today...

Factoring practice

Play Factoring practice

Oct. 18, 2012

Rating: 1

idea is okay, though a bit easy even in my head...( which would be true for anyone bothering to play such a game intentionally, ie; not for judgment ) the bugs in it make it annoying, and lack of any reason or motivation cause it to fall short of an actually game...more of a simple algebra factoring... ( if this is pre-calc now, math has gotten way easier since I was in school ) good try though, keep up the desire to program and use math...

Developer response from midan6

thanks for the feedback

Juggle King

Play Juggle King

Oct. 18, 2012

Rating: 2

a severe waste of my time...good try making a game, but...try something else...

Mole Miner

Play Mole Miner

Oct. 18, 2012

Rating: 3

albeit very short...the compelling part is that this has a lot of potential...make some improvements, and the next installment could be really cool...

Man in Gap

Play Man in Gap

Oct. 08, 2012

Rating: 3

I die most often from not being able to make it to the next gap due to time restraint...cool concept though

Math

Play Math

Sep. 28, 2012

Rating: 1

game loses meaning at level 3, and plus button doesn't work...a bit wonky for play-ability, but good idea for kids/ people who need to increase basic math skills...( by putting 2 numbers with a ? in between...this is not a question or equation ) needs work to be playable

Blaster! Elite Pilot

Play Blaster! Elite Pilot

Sep. 28, 2012

Rating: -2

doesn't fire...needs work to work

CityDriver

Play CityDriver

Sep. 27, 2012

Rating: 0

works fine...more levels, different track...something to make the game fun...premise is cool though...

Multitask 2

Play Multitask 2

Sep. 19, 2012

Rating: -2

Hey IcyLime, I really liked the game, very inventive thinking...could grow into something huge, IMO...anyways...more different types of mini-games...and either an addition to the randomness logarithm, where-as, the three screens split into "smart" key configurations...and/or, a way to choose your three puzzles level....difficulty level is right on, so that any gamer who tries it, winds up playing against them-selves in stead of learning a pattern...Very Cool all in all

Creeper World: Evermore

Play Creeper World: Evermore

Aug. 29, 2012

Rating: 0

as for survival mode...usually four to six blasters per emitter will keep it at bay depending if you can set them close enough due to land formations ( after starting normal and switching over when set up )...starting on survival is a very quick game indeed...lol

Creeper World: Evermore

Play Creeper World: Evermore

Aug. 29, 2012

Rating: -4

Okay, so this is the first game I've 'favorited' the game is awesome, and the premise very cool....looking forward to the third installment and maybe more of the second style as well...just wanted to add, felt like a bit of a zippy when playing for a few weeks, I all of a sudden realized that building your collectors by numbers has no increase of collection rate, it's the area that turns green that matters...wow, has it made the game so much easier...lol ( I was building one right next to another and slowly growing outward ) not sure if it explained it in the rules, but...I'm a gamer, so ...instructions?...yeah right...

Space Evader

Play Space Evader

Aug. 24, 2012

Rating: 1

more than one life might be a good addition too...

Bunny Flags

Play Bunny Flags

Aug. 18, 2012

Rating: 12

Got first three badges, and power up rewards points...yet, nothing...very uncool

Ether War

Play Ether War

Jun. 12, 2012

Rating: 1

beat the game...didn't get my badge nor powerup points...?...?

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