I really love the flow of this game. Intuitive design and satisfying combos. Really enjoyed this. Some close calls, but I managed to beat it without a single death.
The followers bonus doesn't seem to apply itself until your total earnings per second value changes. When I load the game I am earning roughly half the amount per second that I should be, which makes sense because my follower bonus roughly doubles my production at 1k followers. If I claim more followers, or an anti-particle spawns, or a research completes, or I purchase more buildings, the follower bonus kicks in and doubles my income. From what I can tell it's not just a visual glitch, it actually is affecting income. If I set a research before the follower bonus is working, it will earn half as much, so it seems to affect gameplay.
I really want some way to reset the 'more time' upgrade for the anti-particle game. When I'm waiting for a useful particle because nothing matches, it's painful waiting those extra seconds. I get the usefulness of having the higher multiplier for longer, but it's got a definite downside. I kind of regret buying upgrades for it.
I can't seem to load my first cargo vessel with anything. When I select 'load' the resource window pops up with the bobbles and the text fields at zero. The bubbles are completely unresponsive to clicks, and when I click on the text field to try and type in an amount to load, nothing happens. Is there something I'm missing?
Please don't lock the mute option behind the tutorial. I don't want to have to complete the tutorial to access the options or end up missing something because I skipped the tutorial to mute it.
Turns out it's a problem with the game's page layout. Output was forced under the Upgrade section, centre aligning both of them and making upgrades unclickable. If the webpage is zoomed in and zoomed out again, it seems to correct the page layout so that Upgrades and Output are side by side and upgrades can be clicked again.
It's interesting that a lot of the time improving an amplifier might not actually be a good idea. If you're close to getting one of them to the big x-thousand multiplier that can be much more effective.
We'll investigate