I think there shoud be more ai of increasing difficulty...that way, the player can actually progress through the game and feel like they're accomplishing something.
Not Uno, weird rules, numbers too small, and game ended seemingly for no reason. You can tell what the color is when it's wild though, there's a square on the right that has arrows circling it that tells the color. Still, don't like the game.
Is it weird that I almost cried at the end? And when it asked me if I was excited or frightened to meet it, I was unable to make a decision for a full minute? Did anyone else have any sort of deep emotional response to this game?
I don't like it. Most of the escape games I like are like "Oh look, a screw! I should use the screwdriver!" Not "Hey, let's click everywhere with a random tool until something happens, even if it makes absolutely no sense!"
Fun! At first I was sad that I couldn't find a mute button, but I didn't really need one...the music is cute, and not too obnoxious like some games. All in all, 5/5. :3