C:\Documents and Settings\_____\Application Data\Macromedia\Flash Player\#SharedObjects\_________\games.mochiads.com\c\g\you-only-live-once\yolo.swf\#yolo\save.sol
delete this file to play again, flash "cache" or Local Shared Object is seperate from your browser cache
*_____ means its different for each computer, but I'm sure you can figure it out from there.
Development is underway of MetalFarm2 lots of big plans, took all your notes into consideration. the new version will be release by SketchBookGames (still me)
levels 11 was the hardest in my opinion. anyway nice game. good work on the AI and stuff. few things strike me as funny. guards dont follow bloody foot prints, and guards dont hesitate to walk all over their dead boss dragging blood everywhere :P
keyboard seems to function poorly. also i used a similar weapon equip method in a previous game i made, only served to confuse my users... not sure if you have any complaints about that though. moving around with the keyboard, i feel like my keys are ignored half the time....
got a slow script error when dieing one time. would like to see levels where i can fully upgrade at least one unit, within the first three levels. Also would like to see a tech tree to describe how to get the explosion effect.
like dyeing Easter eggs.
interesting game, 30 levels was a little tedious, and the rotating helmet-ing and dyeing levels are my least favorite.
nice work on the game though..
oh and it took me a second to figure out how fish coloring works.