hey i have an idea of acid kind of like gabe said and it would be a "liquid" in the fact of the blood so that when it touchs the doll it would start killing him
I have an idea its diffrent boxes one would be a gun box another sword box ect and if you activate it you get an item from that so the gun box would only give guns sword box sharps
Another idea is for money to scale like xp geting more every area so that if you want more money quickly you dont have to go to the first area since you can kill fast in area one
i have an idea of like an area cause i looked at the dev log and seeing you say you want base upgrades so how about one for buying your raiders but you can choose the class and going with king slime i think there should be sub classes that go as like a high level upgrade or something to a class like an archer becomeing a sharp shooters longer range more damage more time between shots priest becomeing a medic for more keeping people alive not keeping them at full hp ect
I have an idea for an item: Weapons crate-you can trigger it like the present or pumpkin basket and it will have a random weapon.
just an idea and i would use it tons cause i like to click the random button until i get a weapon
IDEA:my idea is an item drop system at the end of matchs so for example with the snake i think its called (dude with the knife that one shots) he can have a degal with silencer more damage but not as much ammo in a clip
Auto save is in the game! It saves every 30 seconds :)