Pretty neat point and click. Love the atmosphere, music, and puzzles. However I think I'm stuck at the end? I can't find the last tooth, can't figure out what to do with the switch in the top room, and don't know what to do with the code from the clock.
Thanks for the feedback! SPOILER:the cat clock can be moved to the code from the bathroom. In the future we can design some sort of official walk-trough.
For now there are some already on the tube!:)
I'm gonna be a nerd and point out that "Scientific Sotation" option actually enables Engineering Notation, not scientific. Other than that, game is pretty fun, albeit a bit micromanage-y for an idle game. The game currently leans a lot larger to a clicker game than a pure idle game. Biggest complaint is that you unlock Auto-Upgrade ridiculously late at 25 casinos. Even then, it upgrades cripplingly slow with only 1 upgrade per tick, making it almost useless by time you get it. A configurable system for auto-prestige would be nice as well.
Was fun for the first half, then it became a grind-fest with limited upgrades. Last non-boss stage is unbearably long. Making the credits unskippable is a forgivable mistake, but making any click on it link to your Twitter isn't.
Cool at first, but get repetitive fast. Liked the graphics and the idea, but more skills, upgradable items, or some kind of level scaling would make the game a lot better.
Thanks for the feedback! SPOILER:the cat clock can be moved to the code from the bathroom. In the future we can design some sort of official walk-trough. For now there are some already on the tube!:)