I have to say the crane puzzle can't be solved by just following the rules. For an easy level wanting you to think with probability about where squares will most likely be it should be a bit further down the line.
If you add the option to make certain squares black to show that they don't need to be filled I find it stupid that if you accidentally click on it with the mouse you actually lose a heart.
The game isn't bad, but the button control scheme is bad. Why place the action keys below your hand that you use to move. Now I need to do everything with 1 hand while if you placed the buttons besides moving somewhere else I could be using 2.
Here is a tip for anyone wanting to get the 5 secrets. Do not place the ladder rung you find into the ladder above it. You don't need to do that at all and it is needed further down for a secret.
Ok why does my quality drop to low every time a battle starts and goes back to high when the battle is over.
Also the quests are way too long for what they only give.
I do not get how this is a hard badge. I have seen hard badges that pale in comparison to this. The luck factor that comes with this, combined with not even being allowed to fail once or you start over. To me this sound like an impossible badge.
The difficulty curve is completely messed up in this game. Level 5 was the most difficult one for me. To all those wondering how to solve it here is how you do it: Let the ball go UP then RIGHT and in the SECOND ROW DOWN, then after the blue button is pressed make the ball go LEFT right above the button. Then make the ball go UP in the MIDDLE ROW. Finally place your remaining bar in front of the exit.
I found the game to be short and also quite buggy. More often than not the bullets would disappear before hitting anything. I also found the way the aim system worked very annoying.
I don't know what this golden symbiosis power is as I've never lasted long enough in a match to actually use it. Or I win way too fast by just rushing or if I try to wait for it the enemy just overruns me if it's on gold.
Most useless powerup given.
After checking a couple of things I have noticed that this game starts to use a lot of processor power after the loading screen bug, which tells me that there is a memory leak somewhere that is causing this bug.
I realy like the game, but the bug in it are just too annoying. The loading screen for missions blocks every minute or so. During conversations the character on the right is standing half or completely outside of the screen and sometimes while I'm moving through my school my cursor randomly clicks on my student that is at the top of my list, but he is away on an errand.
To be honest this game doesn't feel any different from it's first versions. The slowmo is annoying, the gun is useless (finished the game without buying it once) and the gas usage is just a constant over time drainage.
"General we are losing troops fast!"
"Has the enemy used their superior forces?"
"No sir, it seems they have released some sort of gas that makes our men shoot each other."
"... THEN SEND IN MORE MEN!!!!"
Ok I don't get it why the cursed ring item is here. It gives -5 defense and that's it. Nothing else besides making your unit weaker and costing points.
The campaign mission "Dead man speak no tales" is impossible. There is a giant fire breath that 1 hit-KO's everything except 2 enemy mages right at the start of the mission.
I enjoyed the game until you had to fight a giant rat boss while needing to constantly revive your ally. Who just walks right into it and gets 1 hit KO'ed. The ai in this game is walk into anything and then see what happens.
I have noticed a bug in one of the objectives. In the saw spike jumper combo. If you have upgraded the spikes then it will not register them. To fix this just reset upgrades, do the combo and then upgrade it again.
arrows keys + Z / X ; WASD + K / L are standard control schemes.