This is abysmal, has absolutely no instructions no balancing no thought behind it. understand this is a kids first game but there needs to be a standard of what games can exist on this site
Really loved the game, despite the almost constant glitch when switching from store to training or arenas that forces you to refresh to continue, and the sometimes wonky fighting, would be 4/5 but the whole "you failed" thing is extremely pointless, I should be able to play the game how I want and try out as many combos as I want not be forced to stick with one set incase I lose a few, if you really want that in atleast give us an option to turn it off
Thanks for the feedback!
We would like to know more about the mentioned glitch since it is hard to recreate. As for the "you failed" it is a deliberate decision that adds a level of re-playability to the game (we are not high on content yet). The game is based on roguelite mechanics - you try to beat the game, fail and restarts with some bonuses (currently they are automatically assigned but soon they will be under your control). First run is impossible to beat the game (or at least we think so :)) but every next run unlocks new options as well as making your fighter a little bit stronger. It is up to you when you will be able to beat the game (all three arenas). We know that currently the game does not communicate all this very clearly but we are constantly working on improving it - our last update was solely dedicated to communication the most important information in the best possible way (we don't like guided tutorials and we believe in just polishing the UI and improving the UX).
maybe just maybe this might be a impossible thing that will blow up the world BUT MAYBE JUST TURN THE SOUND DOWN WOW