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SlidingDice's Comments

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de Blob 2 Revolution

Play de Blob 2 Revolution

Mar. 06, 2011

Rating: 1

I think I'll just not play this game.

Draw My Thing!

Play Draw My Thing!

Mar. 06, 2011

Rating: 3

Could use a larger number of words. Had repeats with the same players inside of 5 game series with the same players in the same room.

Path of Honor: Chapter 1

Play Path of Honor: Chapter 1

Mar. 06, 2011

Rating: 2

Eh. Almost.

Hippolyta

Play Hippolyta

Mar. 06, 2011

Rating: 3

Inputs to outcomes are difficult... replaying the same level due to iffy inputs is... eeh. But I did, because that's how pretty it is. I love the death of Hippolyta, "Wait, that's not how the story goes." ... ingenious!

MARDEK RPG: Chapter 2

Play MARDEK RPG: Chapter 2

Feb. 28, 2011

Rating: 10

A poor internet connection on my end keeps me from getting too involved, but this is a great game in the style of the games of my youth. :) Well done!!!

endeavor

Play endeavor

Feb. 27, 2011

Rating: 0

... ehhhh... almost? Have so much trouble getting multiple jumps off to jump-climb... frustrating.

Book of Mages: The Dark Times

Play Book of Mages: The Dark Times

Feb. 27, 2011

Rating: 1

Improper balanced, water mana drain should likely win every time.

Tyrant

Play Tyrant

Feb. 25, 2011

Rating: -1

... headed in the right direction, almost, but not quiet.

Flagstaff: Chapter One

Play Flagstaff: Chapter One

Feb. 18, 2011

Rating: 0

Rain of fire is ... iffy.

Flagstaff: Chapter One

Play Flagstaff: Chapter One

Feb. 18, 2011

Rating: 1

... Fun. Great building blocks. VS would be neat with a fixed amount of group points to allocate... The game plays well enough but with a "regroup" button that draws automatic paths and moves them towards one of the members of the group my urge to play further than a few levels would exist. I can imagine a little bit of tedium here...

Free Will - The Game

Play Free Will - The Game

Feb. 18, 2011

Rating: 0

Poor conception of free will, but good for a laugh.

Alxemy

Play Alxemy

Feb. 18, 2011

Rating: 4

Neat addition to the other game! This user interface I feel myself much more slowed down and don't like getting interrupted in my creation process. Once you get more elements in it's a rewarding sight though.

Arcuz - Behind the Dark

Play Arcuz - Behind the Dark

Feb. 09, 2011

Rating: -4

What's the difference between this and the full version, both say beyond the dark?

Mr Runner

Play Mr Runner

Feb. 07, 2011

Rating: 2

Hard game is hard! Adequate warning was given!

Morningstar

Play Morningstar

Feb. 02, 2011

Rating: 0

I love me some point and click adventures. But I swear they make the simple things impossible. How to open a crate. I is are dumb!? :( Not a complaint with the game, operator error! :D Wonderful quality game and build up, things are getting intense. Maybe if I taser the crate...

Adapt or Die

Play Adapt or Die

Feb. 01, 2011

Rating: 2

Well done. Kudos! requests: Multiplayer would be cool. A little bit more zoomed out would be nice, but I managed.

GunBot

Play GunBot

Jan. 23, 2011

Rating: -24

... I understand it's a shooty ... kill kill action game... but if your not going to have a story, making the user click through ... a not story. Is wasting their time and yours. An intro clip of actiony shooting and ominous fire guy would serve you better than making me click through poorly written ... like this comment, really.

Hands of War

Play Hands of War

Jan. 22, 2011

Rating: 0

Not bad, could really see the potential. Couldn't "turn in" my completed quests as ranger. *shrug*

UMAG

Play UMAG

Jan. 21, 2011

Rating: -1

No scorched earth, but decent.

Z-Rox

Play Z-Rox

Jan. 14, 2011

Rating: 1

In level thirteen the object could be drawn so that it has spaces between it, like in a D where there is open space. However I appreciated that the answer I gave was accepted. A smart game where almost answers aren't neglected as being possible.

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