Games Achievements My Kong Sign In

SlightlyEvil's Comments

Comment

Pirateers

Play Pirateers

May. 09, 2012

Rating: 8

Not bad, but not great. As so many others say, either upgrades are too expensive or loot is insufficiently shiny. Also, the Kraken is a lousy boss. The controls for this game are simply not suited for this kind of shoot-em-up boss. Overall, the controls in general leave a lot to be desired; you simply can't move or maneuver fast enough to avoid enemy fire, so you have to rely on tanking with armor.

Creeper World 2: Academy

Play Creeper World 2: Academy

Feb. 16, 2012

Rating: 6

@GazeAngel: I tried to deal with the lower part of level 5 via overwhelming force (full row of launchers, plus full row of blasters), but realized that the intended solution was probably the repulsors introduced on that level. Not sure if that's the case, because I finally punched through by brute force just before I could try it.

City Siege 3: Jungle Siege

Play City Siege 3: Jungle Siege

Jan. 07, 2012

Rating: 13

This series is always fun, and the level design seems better than before. A recurring annoyance, though, is that I will often finish off the baddies before getting all the stars, resulting in a silver medal since the game declares victory before I can get the stars.

Theme Hotel

Play Theme Hotel

Dec. 19, 2011

Rating: 3

So, having none of a service (say, internet) in a good hotel results in a +1 rating, but having an insufficiently positive amount results in a -3 rating? The sad thing is that people are actually like that in reality.

Rebuild 2

Play Rebuild 2

Oct. 15, 2011

Rating: 2

I very much liked the last one, but this one was even better. On the surface, it's the same basic gameplay as last time, but with plenty of improvements. What secured the 5th star for me was the suicide cult plotline, it was so effectively written that I could almost sympathize with them.

Story Hero

Play Story Hero

Oct. 12, 2011

Rating: 8

I found it to be a neat concept, but in practice relied too much on trial & error.

WarLight

Play WarLight

Oct. 11, 2011

Rating: 0

Love it. One comment though: I'm colorblind, and the AI 2 color looks very similar to the Player color to me.

Developer response from FizzerWL

If you click the territory, the name of the owner shows up in the left.

Rocket Man

Play Rocket Man

Oct. 09, 2011

Rating: 0

Inexcusably laggy. Nothing unique enough to excuse the bad coding.

Save Toshi

Play Save Toshi

Sep. 22, 2011

Rating: 0

The visual style is not my particular cup of tea, but moving the overused casual-physics-puzzler genre into 3D makes the gameplay quite fun.

Penguin Overlords

Play Penguin Overlords

Jul. 24, 2011

Rating: 2

A neat concept, but very flawed execution. Upgrade costs are too expensive; since the player has little control in-level, this simply leads to more grinding. And of course, the AI is very problematic. Much has been said of the pathfinding (or lack thereof), but I think the real problem is that once a penguin fixates on an enemy, it will chase that turtle to the exclusion of all else. If the penguins could re-evaluate targeting to, say, chase a turtle that is closer, then the pathfinding would be less of an issue. Overall, I have to give this game a 2/5, for being a neat premise but lacking a lot of polish.

Refraction

Play Refraction

Feb. 06, 2011

Rating: 0

Tricky, interesting puzzle game. Would benefit from a reset button (to clear all the pieces off the board and start fresh.

Icy Gifts

Play Icy Gifts

Feb. 02, 2011

Rating: 0

Easy, but fun enough. Grind level 7 for easy cash early one (50 gifts per go is waaaay too easy to abuse).

Man in Gap

Play Man in Gap

Jan. 11, 2011

Rating: 0

Simple, but fun. Not exactly game of the year, but a neat little timewaster.

Arkandian Crusade

Play Arkandian Crusade

Dec. 25, 2010

Rating: 1

@ApedogMophead: At one point in the main campaign, you will get a decision that chooses your side. It starts the same for everyone.

You Find Yourself In A Room

Play You Find Yourself In A Room

Dec. 21, 2010

Rating: 0

More art than pure game, but fantastic art at that. 5/5.

Demons Took My Daughter

Play Demons Took My Daughter

Nov. 20, 2010

Rating: 0

Primary complaint: when one of the demons has a toy, it gets really hard to tell where the toy is, it gets lost in the crowd. Other than that, fun as always, though slightly sub-standard relative to your usual quality.

Haunt the House

Play Haunt the House

Oct. 28, 2010

Rating: -1

For some reason, it took forfrickingever to finish off the last person. She was on the third story, I got her to screaming blind terror at least 3 times, but she just ran around refusing to either jump or run down the stairs. Eventually, I finally cornered her in the bedroom on the left and she jumped. Overall, I'm not overly impressed by this game. 3/5.

Mastermind: World Conquerer

Play Mastermind: World Conquerer

Oct. 19, 2010

Rating: 2

One of my favorite flash games ever, great to see that it finally has badges.

Bunny Flags

Play Bunny Flags

Oct. 13, 2010

Rating: 1

This gets a resounding "ehhhhh". Not bad in any major way, but completely fails to engage me. The level curve is annoyingly slow, and the game feels schizophrenic, not knowing whether to be a tower defense or a top-down shooter. Overall, an at-best mediocre game.

Master of Fortresses

Play Master of Fortresses

Sep. 21, 2010

Rating: -1

The Prussian achievements seem kind of pointless. Building 1000 Grenadiers lets you instakill with grenades? Great, except that that pretty much happens anyway. I got the 500 instakill achievement about 15 waves into my first-ever Prussian level.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate