@amalo & gregpire do you ever read the rituals? try it and youll find that it was done to rebalance the previous versions of the game.
Next to that last time i heard from the dev he was doing a large update, with which a couple of the walls you will hit should become smooth again... But i really wish he would communicate more.
I would like to request that rituals purchace can be done with a double click or an easier way then going back and forth between the item and buy button :((
@spirix
yes and thats how it should be, when you gain more souls the number needed for the next one goes up a little. i have it at 1.959 sept and every time i go in and out the tab while having clicked the demon my soul number went up.
The problem is that we modified the souls formula (the compound effect of rituals + souls made it so you could gain more money than the cost of the next soul per second, and thus you gained exponentially more souls per second). Players that were further down the line felt the effect very harshly (they lost souls), newer players see it "working as expected", and with a smoother progression. It was a very drastic change that we had to do in order to preserve the viability of the game, but in any case, no one lost earned gold amount (the amount of gold you previously had earned, as the soul amount is calculated with a formula, they are "not cummulative" in that sense, but a derived function).
What ever idiot decided that this is good music to have on a idle game should consider a career change.... its to loud and unadjustable except mute. and its bloody annoying.
I want menus to be clickable... but if you dont like doing so atleast make the enter button the select key as that it quite normal and something i would personally do try first. on top of that to my opinion the music is to loud and the only option is to mute it make it adjustable or set it at a lower level. and the game doesnt go fullscreen when i press F, working with FF 26.0
Way to often does the double jump not get picked up and only allow a single jump and killing you with it. besides that half of the coins can only be gotten with a perfect jump which encrougages the player to choose a other game to play more likely then to challenge him/her to get the coin.
Im currently at the free fall level and have no idea how long this game is or why i would bother to find out as there is no story or level indicator to show my progress. besides i've died about 200 times now trying to get the coins and i call it quits...
i would like to see the question of the blacksmith removed... i know its there, and i am using it! besides it also shows when i cant buy anything except for the talent reset. perhaps remove it after its been used 3 times orso?
Ah, turns out there was a mistype in my code. It should not have been notifying you to visit the Blacksmith! I'm currently fixing this and uploading shortly!
Zenixfire... that is because the auto damage is the amount that you can do in 1 sec. as you hit more often then once per second the damage you actually do per hit is lower.
from the moment you can use paladin (the 4 ninja combo) they have beaten every level for me without a death...
Spell use: right after start cast the speed buff and then ice the biggest group to explo on. after the speed buff is up again cast right away followed by the heal. after that its all repeat. ice/explo are on the same cooldown and should alway be use together.
funny how some go 40 floors at one time or more :P die and then cant get back because they lost almost everything :P
I personaly like going back so i use the wings quite often to replay the last 20 floors i have been on. advantage of this is that i collect more artifact's and currently have one with 85 attack power on it at floor 40 :P point of it is that i slowly build up my character which i like to do and make it more fun that way :P
that's a very good idea.