Boring. Too easy. Since the zombies don't increase in difficulty by day count, and only by how much you have explored, just explore slowly and you'll have no problem keeping the danger near 0% if you make sure to secure everything before scouting.
Armageddon is probably the dumbest spell to ever cast. Turns all your cities and your enemy cities into heroes, and they duke it out. You basically turn your assured win into a 50/50 coin toss.
Boring game. You flatten all the land around, raise flat land from the oceans, add a hero, then crush the opponent. Repeat this 30 times for all the missions.
The most annoying part was probably how some enemy projectiles were really similar to how the coin icons looked (for example, the final boss's red attacks and red coins).
Considering that you can only expand your terra ranch with terra dollars, and not also with honor points, this makes this game another one of those pay for all benefits type of games. I'll pass. Free players can only hold 6 monsters in the starting ranch at a time. 3 on team + 6 in ranch = 9 total. You have to keep releasing monsters to catch new ones.
Entrances and exits from a map should be expanded. Sometimes I'd miss an exit because I walked from the top down or something. When monsters level up, it would be nice if they healed to max automatically. Recovery rate should be a % of hp, instead of a flat hp recovery rate.
Score is based on damage done. The best scoring method is to get the enemy down to 1 health, and then overkill (for example with Jack Black, the highest scoring method is to have level 2 weapons, hit with bomb x2, tnt x2, and then lightning x2)
Too easy to play if you've ever played gunbound or any other game where you had to guesstimate by screen widths and "wind" (which is basically what the rocking of the boat accounted for). E.g. 2 screen widths away means 15 degrees and 60 power every single time if the boat was completely flat. Difficulty should be greatly increased. No point to any upgrade other than damage and secret since if you keep rum on the enemy they can't hit you anyway. Ammo is useless because there is no point to use buckshot (bomb, lightning, tnt, and bird all hit for either more or the same damage). A speed up button would be nice to skip past weapon animations and death throes.
The inability to die causes you to get stuck on certain levels until you refresh. Test your own game, and also include the ability to restart a level...
With great power comes great responsibility! Use this power wisely and when you feel your tribe outnumbers all the others :D