This game is a MTX bloons cash in. Shitty design built around grinding with MTX shortcuts. Obvious pay-to-win design with repetitive uninteresting gameplay with none of the strategy of the series its just about grinding and paying
Fun game, I hope you rename the Researchers, the upgrades are uninteresting. 4/5 otherwise, I also wish there was an auto-upgrade feature or some way to copy and paste layouts, how am i supposed to get 100 floors of Chief of Workers without spending 100+ hours...
The score is so arbitrary, I'm only playing the game for the puzzles, the number means nothing. As a game designer you should understand that it only takes away from the experience of playing the game.
the difficulty ratings are completly inconsistent, i beat a 14 with ease and then get demolished by a 9 without even killing a single enemy. and another 14 is easier than the 9 but still kills me before i can do anything.
Rashomon is basically invincible, the only time ive ever seen him fall is when i was completly ignoring the enemy and they had like 2 chefs and 2 generals and 20 guys rushing him, and then i cleared them all with a single ghost
Some of the combinations are just so counterintuitive, I can understand thngs like brick and concrete, i dont understand why Russian Roulette and cigarette are elements, the only way i wouldve thought to make those is by combining litterally everything