Too slow progress, so very easy as well. 5 moves is kinda weird. Feels so imbalanced in favor of you sometimes and at other times the AI. The AI seems to be at a huge disadvantage tough and rarely cast spells which is the only thing that does dmg. Not until the third row of enemies that your hp starts to dent at all. Strange balance and too slow. I still liked it though, 3 stars. Could have been a 4 or 5 with some playtesting.
Finnished L11 and lost the will to play anymore. Its an ok game. The minecraft thing had no influence on the game at all so its basically a minecraftskin on a normal match-3 game. Boring and standard. 3 stars.
The fact that adds pop up whenever you click the flash if youve not moved for a while, as well as one-two adds every time you click next game... 1 star. Really strange things too, a "2015 survey" that is from so called isp and misspelled that looks like phishing for info. Very suspect.
Level 37 is not fun at all, Id go as far as antifun even. Besides that one most other levels are 2-3 stars doable without much problem. A couple have really insane need for rng here and there but if you find this kind of game fun those should be doable I think. All in all i really liked it, 4 stars.
So short. The game ends once you get to the city on map 3. Fighting a guard and a mage of the magic collage/school type thing, who pronounce you as evil incarnate with basically a tb-continued. No info at all about the strange magic, the darkness stuff or anything. It was ok until then and i felt robbed.
Asc bug, got to choose to keep berserk as a permanent buff. Its simply missing now. Wish it wasnt a choice when picking it grants no benefit whatsoever.
Liked the game. Just as i was about mulling over quitting, the glasses were found around 22-28% somewhere. Found the hat very shortly after and that opened so much up. The novelty fell of around early 80s % somewhere when having to retrace everything so much. Doesn't see any incentive from the game to me making a map to properly search the game out. Fun for the exploration after getting the glasses.
Wow... I didnt learn of the hint button until the game was over. I was under the impression it was a timing thing on all the later stages. Apparently all had a slow methodical solution with 0 risk of collision despite only 1 moving at a time. Nice game regardless, i quite liked it.
Dmg values are so off. Enemies quickly hits like trucks and you need to spend third of your mana to kill one. Not very fun at that point. Solid ideas though. I liked it.
Apparently after winning a couple of poker tables the game goes into a loop, where you end up in town not allowed to do anything and after 10seconds it asking you to pay and download the full game, lists all the features and reloads you into town again, and repeats. This is terrible. 1/5 stars.
Weird physics and controls makes for a very frustrating game. Horribly repetitive music on a bad loop. It looks nice though. All in all I did not like it.
I liked it. A 10min game and a couple of other platformer game modes and challenges. Controls seems sharp and responsive, no wonky hitbox issues came up during play, those issues usually riddle games like these. Pretty decent overall.
Campaign levels: "King of the Hill" is the worst possible level. RNG where no frontline reinforcements will block your expansion for any number of turns destroys attempt after attempt. Horrible design. "Beach Invasion" is basically just restarting until you breach 2-3 mountains on turn 1, and then a slugfest and the usual rng bs hoping to get the right reinforcements and AI not colluding.
Last Campaign level, Peninsula Assault is such a breeze. Its a joke level. Cant fail unless RNG for some reason decides in turn 2-5 to not allow you to win at all when attacking. Very easy and quick final map.
RNG hell. So infuriating to play. Basically just waiting and restarting until the ai decides to NOT screw you. Gave up on "Open Land". When its consistently 33-40% success with equal or stronger on your mountain vs enemy grass or mountain. Enemy have 50% with all of his units, its simply not fun. Especially when your weaker units have 10% and his weaker have this 50/50 chance. Quickgame is the one thing thats fun to play.