1This game is a prime example of many minor things which annoys a player that shouldnt be done. And to make matters worse they are all piled up and in the end it becomes endlessly frustrating. Its as if most of the bad decisions that could be made were done. This is just horrible.
2The only "good" gameplay is that you can reload while healing the fallen comrades. Everthing else sucked.
3 Music is good, sadly all the suck made this horrible experience. At least it was done quickly.
up+left+space is really messy and bad controls. Make a couple of things punishingly hard lvl 13 was the hardest due to it, died way too much because one input never registered. No rewards for thinking outside the box.
NEVER even used some of the doors/warps in the last few levels. Since you can manipulate crates to bounce like a pingpong balls by carrying the momentum you can get them were they clearly were not meant to go and ignore parts of the puzzles. The last few levels were the fastest and easiest ones due to it.
Steal and counter + stab is f**king broken. 34 31 30 stats and im one-two shoting everything. Counter deals 200 dmg to each boss thus far. New chars is just flowing in.
I gave up at the fourth level. The controls were starting to piss me off, and too much saving. Too many clones which is the least fun mechanic. 3 stars. Good music.
Theif is the only class usable past floor 6 or so. And only because i got 2x shadow walk. At floor 9-10 with minotaurs and strong warewolves they 2shot you... And its random if they counterattack or not. Punishingly hard. Charm, shadowwalk and teleport is a must to escape. Warrior is the most useless one. Random hit/damage makes it impossible.
Decent game. Room for lots of improvements and balancing.
Finish game without dying, done with care. Last achievement "finish game without kill" are you ****** serious? How the **** is that supposed to be done when you have to kill stuff to progress! Some levels have 1 width corridors you cannot escape from ffs! And enemies blocking them further in. And theres no way to lure them out since enemies cannot be escaped from in the room that lead into said corridor. IE you end up in a monster sandwich. Weird lock with the final boss btw, you randomly freeze and nonstop fires the shotgun half the time he screams at you.
Theres 2 patterns that kills you on bossrun. 1 of hyperion (homing+spam) and 1 of atropos (2 balls hovers you and locks you in and thus no distance from the enemy core thus not creating the gap in his his spam.) Getting that fully charges warpcores is pointless for the game though. I remember doing it after hours of just waiting to get lucky with the patterns back in july 2012. Dont bother doing it people its not worth it.
Great, broken game. Finished it on normal. Whenever i try to enter options or controls etc i get the loading screen 1-99% going. Also walljump is really bad regarding spiked walls. There is no control there just luck and the stickyness to walls is just as bad.
For some reason I cant get any achievement save the survivor. Ive given bill meds&alcohol, ive shot him, Ive saved the two guys, killed all of em in cold blood. Nothing works.
This sucks...
People saying this aint a game.
This basic hard scripted storytelling game with no deviating paths, interactive storytelling. Almost all games with a story force you to go down A set path to AN end. Just the illusion of choice through graphics and through shooting or problem solving or platforming. All done by clicking buttons/inserting commands to get to the end. There is no difference except complexity of programing. This is that illusion removed. This game has that down to the basics.
Tl;dr It IS a game regardless if you think it is or not. Denying this is a game is like saying an abacus is not a calculator because it cant display graphs and equations and through hacking play Doom or emulate pokemon. **** elitist triple A title kid.
If you reload the game during the tutorial thing right after clearing the first map the first time the game is unresponsive and wont center over the levels. You are stuck looking at the submarine and castle. Clear data doesnt work, you have to clear flash cashe manually to play again.
triggered a bug. Droped through floor and the last 2 cats were slow and it triggered an attack from the enemy on the top. They died and my lead cat was trying to move forward but couldnt due to the live enemy at the topmost floor. They clipped back and forth for a few frames stuck.