I liked it. Casual game, don't think I went below 7minutes on any level due to no near-impossible-level-requiring-luck which tend to plague these kinds of games. Some of the music was annoying and there was a mute button, an average game. Solid 3.
Probably the best game by Flipline... doesnt say much when one considers the rest or the repertoire. Its basically a linear exploration fetchquest game. Enemies aint really enemies. Somewhat wonky controls, you often clip back onto, or up on to, ledges and stuff. Every level being a fetchquest when you drop your shit for any reason kills any joy you could possibly have. Its bad. Avoid.
"Medium Badge You acquired this badge on Apr. 02, 2012. Hard Badge You acquired this badge on Apr. 09, 2014." This is what RNG does to you. Trying on the days its a daily badge.
Needs a counter for how many gems you need at minimum for a level. Stuck at Farm level with the two types of butterflies. I figured out you make em mate and get eggs that hatched for more butterflies to kill and get more gems. Door still wouldnt open. Very disappointed. Sometimes refiling terrain just stops. Sound issues, lag issues etc. Lots of minor problems that detracts from the whole experience.
Thank you mate for your honest and detailed feedback. Appreciate it. Certainly I will add counter for gems. Farm level: I am sure you could get enough gems by killing butterflies properly. I completed this level many many times. Please try to kill them as separately as possible to have more gems. Not sure about other bugs, as I would need more details when and/or how they happen. Thank you for any useful information.
Too much variance in drop on maps. I got 0 skulls in the 1million map a couple of times. Thats so insanely unfair. Its a good game otherwise but that single issue, at the end as well, is just so disgustingly shitty that I cant rate anything but 1 star. Instead of 30mill you get 14k instead.
Hitboxes of enemies is off and i really dislike that. I personally dont like the stickyness of hugging walls and ladders but Its not something Id give negative points for. Otherwise a fine game.
The 50 dynamites or less seems like it doesnt work. Its pretty easy to spend 0-2 per level and it still aint rewarded. It really needs a counter. The other achievements works at least. 3 stars.
Lastest Firefox here. No issues with any missions. In the Challenges theres the Enforced Silence card on turn 1 bug, it lasts until youve gotten 6 to 8 energy and then you kick the AIs ass with draw 2 cards. It can never overtake you due to that card advantage and energy.
In regards to the the "we have a auction house, thats trading" etc. No its not, you have artificial minimums and other artificial restraints in place to make the AH borderline useless. Taking the actual power of the cards into no consideration and a multiple other issues. Its the same recipe on MonsterTCG which ive played for over a month. These games does NOT have proper functioning trade, its the bare minimum so you can say so. Its the politicians technically correct "But you can" It is intellectually dishonest which piss people off when they see a good product ruined. I wish you cared but you dont for monetary reasons and that kills me since it could be so much better.
Hi Smurf123, thanks for stating a constructive comment. We understand you were aware of the Auction House but you don't actually like the way it works. As we always say to our players, we'd love to hear more about it, we are *always* open to suggestions, so believe us when we say we will hear from you if you provide some suggestions. Cheers.
As always with this shady dev team, fouling the use of TCG (trading card game) on a CCG (collectible card game) Doing this and trying to pass it off as The Card Game instead of following tabletop nomenclature. Its so damn shady. Wouldnt put it past them to make a Magic Quest FPS, Magic Quest First Person Stealth game and its bascially a clone of Theif. It sucks. 1 star for severe false advertising.
This is a monster collecting pvp game with an idlegame that does not affect the monster collecting part, ie the idlegame serves no purpose. Should have been two separate games instead. Each game on their own is a solid 3-4 if they were balanced. As a whole they bog each other down to a 2. Being a science fiction fan is the only thing making me continuing the idlegame which are the tags i followed to find the game. Sadly noone seems to care about that based on chat and topics, its all a monster collecting game.
The extreme recoil is messing up movement too much, makes it jerky as well. Huge minus due to that design choice. Games lives and dies with the degree of control you have a player. For me this is a significant minus. Would be a 4, now its a weak 2 stars.
Took a long time before I noticed that this is a remake of the 5leafclover. No wonder i had no progress nor stats or highscore since i finished that one way back. Lots of changes, got potential. Save import/exports are huge though, thats kinda weird should be optimized. A single save at early tier 19 is the same as years of imports from other games. Really needs to be optimized.
Really confusing gui. Its so hard finding everything. So much white space wasted and the need to sliding around to read and see everything. The drop down menus are useless due to every entry being three dots "..."
The people telling me to buy wheat at the "market" are dumb. I have no market!! I assume you get that when you make a deal with the thief and i kicked the thief to the curb. All i have is docks, and a boat i cant do because i need wheat and no production of wheat is possible when youve accidentally removed it once! It is a development error.
This is a problem - if you have no market and no wheat farm, you can't craft cloth. It'll be fixed in the next update, where farm management will be different.
Failed and took the retry option, was asked to respec, but had no skillpoints everything said NaN. Started the same level over and game locked up with "NaN" in life+seconds and money says "Undefined$". Upon reload "exit" worked and then i started from nothing. Great game guys... 1 star.
Thank you mate for your honest and detailed feedback. Appreciate it. Certainly I will add counter for gems. Farm level: I am sure you could get enough gems by killing butterflies properly. I completed this level many many times. Please try to kill them as separately as possible to have more gems. Not sure about other bugs, as I would need more details when and/or how they happen. Thank you for any useful information.