several design flaws, First, the game is too short.
Second, although a day passes, your energy does not recharge. this could prove fatal, if you just fought a really hard level, and used all your energy. Naturally, the next level will be harder. And if you start the harder level with no energy, then.. well, you'll die. Or will have to crack a keg of whoopass.
Also,when you die, you do not have the option to change your purchases, or simply heal. This may cause you to be stuck in a infinite loop of failure.
However, it would make a good work in progress.
3/5
its a bit tricky evil again, timing is everything but if you cloak while she ont the second one and raise it by stepping on the first you may be able to get her to jump with you up to the higher area