I love the concept and old school style play to it. Everything is well designed. I especially love how you can customize your own controls, this is a big influence on whether or not I enjoy a game. The money does seem rather useless but it doesn't phase me. 5*
I read reviews about the 2block jumping and thought "hey, it can't be that bad, it will just be a slow and painful way of getting out". Until. I landed into a 'bucket' of rocks, 2 blocks high. I couldn't jump or dig out, my only option was to use teleport pad or escape the planet. This needs to be fixed asap.
I found this incredibly tedious and rather boring. Tips: Make it less repetitive, I was spamming the same spells, spawning the same creeps and using the same strategy throughout. Different game modes need to be more frequent. 3/5
Mhmm, my game seems to be stuck at the point where the drunk guy is knocked out and i used the scissors to cut the hanging board to knock the other guy out, tried clicking most things and i only have tape in my inventory. Strange, if i don't figure this out soon i'm refreshing.
It would be nice to know what reactions we have already got from specific items, i spent a long time trying to figure out if i needed a passive / neutral / aggressive reaction
I think the Pace training is a bit unfair. Sometimes the player kicks it too wide it's unreachable and doesn't even reach a player on the other team and you still lose a life. You shouldn't be able to lose a life if it doesn't reach the other player.