needs better ways of getting new cards. either make it easier to get money or something else. Seeing as how the game focuses on deck-building i see no problem with it being easy to make money and get new cards either =).
i love it and keep coming back to play it. i know i can't get perfect on all of them so i'll stay content with gold on all but 2 songs and silver on those. oh and i have perfect on 3 songs but those are my favorite anyway ^^. 5/5
i know that luck is a high factor in here but i need to rant a little ^^. *rants* there. I'd like luck to play a smaller role. Playing against someone and having the advantage is really bitter when that person procs and kills everything without your stuff even hitting or proccing ^^. I mean...sure the feather gives a 25% dodge bonus but does that really have to make Rising Dragon (100% hit) miss? ^^
there is no way in HELL!!! that you can save up enough to buy more than one cannon with range and damage upgrade in med! seriously i always need like 3 monkey glues and there fore earn nothing. WTH?????
works: 2 mages with maxed chain and damage, 2 fighters with ++ hp. Your mages rip through anything from behind, and your fighters are meat shields for your mages
wow it actually started making sense after a while. apple for animals. coconut to roll down places. peas to reach upwards and dandelion to float forward or back =D.