looked the previous ver1.0
Now u made it less logical, more strategy\action...probably u can make it more epic, less fun version with the same design?)
Anyway like atmosfere 5\5
Too repitable, mb u should cut a compaign by half.
+bugged bombers and parashootes, who whorks in a way only they get(
4/5, for nice content but problems whith balanse and mechanics
Is there a point of accuracy or criticals?? Noticed, that unit can be 1 hit destroed if a strike on it landed. So often cant find how 100-200 atk can 1hit kill 3-4k hp unit.
found dull that flame deamon(mis12) can deal with all in a range for example 5-10 protectors, just keeping them in air. Also it appears just by trigger of enemys castle hp, all this looks anfair for player(