Great game! Love the improvements and expansions from the first game. A few suggestions for improvement of the minimap: 1. Let the opened chests be visible on the minimap since they block some passages. 2. Let the stairs down to the next level be visible on the minimap even though you have stepped in them before.
Implementing the kongpanions is great and I love the bonuses they give, but I wish there was a more user-friendly way of selecting them. For example, clicking the tv screen thingy could bring up a grid menu with the kongpanions sorted by the type of bonus they give. Great game!
Found a bug. Entered the hamster room and got a message "400/400 achievements done". Then another message "Not Set Data 0:00:00" and they continue even after I have left the room (I tried to leave, my elephant is gone but I still see the hamster room).
I'd like a "toggle fire" button since you'll never ever stop shooting anyway so it saves you the pain of pressing the key for 30 minutes. All you do is aim anyway.
Wonderfully interesting and challenging game. Builds well on the old one and improves it with the new additions. The only thing I miss is the opportunity to skip the cutscenes after re-doing boss levels.
I loved the story part of it which gave the game a sense of purpose. I'm not sure if it qualifies as an RPG however since it is just a linear storyline with little options to pick your ways to do things. All over a very good game that I'll probably buy since it costs less than my lunch would anyway.
Absolutely excellent game. I only noticed that you are only allowed to open the secret shop once. Is this a bug or intentional? Would be sad if you forgot to buy something the first time and then didn't get to buy anything as the shop was no longer open.
Very comfortable and relaxing game. Until you hit the massive 20+ red clusters that come for you at lightspeed.
Suggest adding an illustration of the starclusters since "Orion" and "Twister" doesn't really tell me all that much about how it looks.
Powerups are nice and varied and make for a great addition. Making the higher achievements will take a REALLY long time, but that is okay since the game continues to challenge you all the way. Also suggest that you modify the visual of the fairy every two ranks so that you "feel" the increasing ranks. Doesn't have to be much every time, but something visible that changes.
I will give it a 5/5 for comfortable music, non-threatening gameplay (which is nice) and a decent challenge throughout the gameplay.
After a while I got tired of going back home to restock troops every other battle, so I figured I'd go conquer the world on my own instead. I succeeded.
Good game :) In addition to the changes suggested in the top rated comments I would like to see some hotkeys, for example keys 1-5 to summon creatures and a hotkey for drawing a new card.
I think a rewind button would be a great idea. That way you would not have to jump all the way up to try again if you miss on one of the several difficult jumps. Otherwise great game!