Oh man, that moment when I got the shoes of levitation and all those paths opened up, it was great. This is the best I've seen here in awhile. My only suggestion would be some kind of teleport system to avoid dull pointless walking.
I'm eagerly watching this game. Something needs to happen to improve the Creation system to where I can leave it running for a few hours and have more than just one type of thing, and to where it makes the requisite parts as needed if I'm out instead of just abandoning the job.
Now that golden clicks are reduced, late game income is too slow, and the minor appeal of gilded heroes isn't enough to keep me playing since I'll only likely get 6 of them ever and most of them won't be on useful characters.
Getting high combos in the snail catching game is too hard. At least let us upgrade the bucket speed to make it possible. Right now the only way to get high combos even if you have flawless reflexes is to wait for the game to dump a bunch close enough together to catch 'em all. It's really annoying to have a game of skill that is based on luck and not skill.
Its just too much of a pain to make money. An idle game should let you walk away and come back later to see what you collected. This game won't give you any usable level of money without constant action
It would be nice to see current quest progress. Like if you have to farm a bunch of whales, it would show you how many more whales you need to farm before you complete the quest
See ya!