When I tried to login to day it failed to load from server, so I clicked use local save. Then the whole browser (Firefox) including the game got extremely laggy, updating frame once every 3 - 4 seconds and it took forever to click on anything in the game.
It would be a lot less painful if there was a speed up button for battles. Gold would come at the same rate, but battles go a lot faster so you don't have to wait half an hour for your woodsmen to destroy a building.
That, or just decrease building health. I can't see any logical reason why it should take 20+ minutes to destroy a single building after you've beaten all the mobs.
(Possible) Bug: Fortune Telling says it benefits from both Healing and Defence. I had All 3 active in the Green Sea but my Fortune Telling was only getting a boost from Healing, not Defence.
It's a neat game, but the only skills that actually have a use right now are Defence and Constitution, aside from doing quests and generating money. Is there going to be a battle update where skills like Attack and Healing will have a use?
@Sp33dyG No it doesn't... if it increases your $/s then you will get more charms next time you reset, and it's incremental so eventually 1000 charms will seem like nothing.
@SilverxDarksoul If it did that it would take up a lot of space.. and eventually it would still say 100% when it's actually 99.999999993% or something. I'd suggest implementing an option to show the rate it's increase by, rather than the time it's reduced by (i.e. 99% reduction = 100x rate)
Yes! Just fixed this in the V0.9 update posted this morning!