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spacewolfone's Comments

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Bloons Super Monkey 2

Play Bloons Super Monkey 2

Dec. 15, 2013

Rating: 13

You want us to pay so we can spend less time playing your game? Dude, if we wanted to spend less time playing your game, we'd go play something else. That's free.

Earn to Die 2012: Part 2

Play Earn to Die 2012: Part 2

Dec. 15, 2013

Rating: 2

The slow motion thing is pointless and annoying as hell.

Epic Battle Fantasy 2

Play Epic Battle Fantasy 2

Dec. 13, 2013

Rating: 1

This is bloody frustrating, this has to be the 3rd or 4th time I've come back to this game after giving up on the guardian on Epic, and it still seems completely luck of the draw whether it's possible to pass or not, and of course I can't. 20+ tries just this time around.

MARDEK RPG: Chapter 3

Play MARDEK RPG: Chapter 3

Dec. 13, 2013

Rating: 11

Psudo, if you're out there, you gotta release more of your stuff on kong dude.

The Great Siege

Play The Great Siege

Dec. 08, 2013

Rating: -7

Pathetic, if you get stuck at a level there's no way to farm more resources so you have a chance of continuing. 2/5.

Seedling

Play Seedling

Dec. 07, 2013

Rating: 3

Night and day serves no damn purpose, quit it already! I can't see shit at night!

Scribble!

Play Scribble!

Dec. 04, 2013

Rating: 0

Needs a damn restart button because of the badge.

Crystal Story II

Play Crystal Story II

Dec. 03, 2013

Rating: -3

Badge this!

Shopping Cart Hero

Play Shopping Cart Hero

Dec. 02, 2013

Rating: 0

Damn groupies don't even do anything, at least make them a multiplier for trick score or something!

Death vs Monstars 2

Play Death vs Monstars 2

Nov. 17, 2013

Rating: 5

The game absolutely should pause when the mouse leaves the active area, too often the cursor is out of the box and i die just like that. This innovation in flash game design is freaking old, use it!

Snail Bob 5: Love Story

Play Snail Bob 5: Love Story

Nov. 17, 2013

Rating: 0

Pretty awesome design and graphics for a simple game about snails. :) 5/5!

Grey

Play Grey

Nov. 07, 2013

Rating: 0

The category already exists, it's called 'Art'.

Diggy

Play Diggy

Nov. 05, 2013

Rating: -2

Dynamite makes it too hard to climb back up to recharge, it's become more of a disadvantage.

i saw her too, with lasers

Play i saw her too, with lasers

Nov. 04, 2013

Rating: 5

Well this sure was badged fast.

Run

Play Run

Oct. 30, 2013

Rating: 0

Too often when I jump and touch an adjacent wall, instead of making the corridor rotate i just glance off the wall and drop down. Sometimes, also, instead of rotating the corridor I end up walking on the narrow edge of the adjacent walls, only to lose balance shortly and drop down.

Outernauts

Play Outernauts

Oct. 27, 2013

Rating: 5

Could you please make the arrow keys or ASWD pan the map instead of walk? Dragging to pan is a pain with a touchpad.

Cursed Treasure 2

Play Cursed Treasure 2

Oct. 18, 2013

Rating: 1

After changing the maps to make them harder, you still didn't implement something to indicate whether the status of our try is currently brilliant or just great. What the glob.

Cursed Treasure 2

Play Cursed Treasure 2

Oct. 18, 2013

Rating: 3

Your chances of passing the last 2 levels are a complete toss-up based on how many coins and mana potion drops you get fast.

Outernauts

Play Outernauts

Oct. 03, 2013

Rating: 2

Could you perhaps make fused beasts give as many roids and stuff as their components would have?

Outernauts

Play Outernauts

Sep. 23, 2013

Rating: 0

Could we click on the beast's name to select it to attack, foo? It's more ergonomic than trying to click the leftmost beast hidden behind the center one.

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