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Sparkius' Comments

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Music Catch

Play Music Catch

May. 23, 2008

Rating: 0

78x multiplier, 2.1 million points on my first game. Very cool effects, relaxing game play. Not terribly difficult, but maybe it isn't supposed to be; 4/5.

6 Differences

Play 6 Differences

May. 21, 2008

Rating: 0

Gorgeous. Nice name on the restaurant!

Phoenix

Play Phoenix

Apr. 17, 2008

Rating: 0

This is actually a very good game. The objective, folks, is not survival because that is trivial. The objective is achieving as many points as possible out of a finite total. I would like to see a couple of badges here (maybe a medium and a hard, for percent of total points achieved).

StormWinds 1.5

Play StormWinds 1.5

Feb. 22, 2008

Rating: 0

I got the card fine. There is tons of lag today (the 22nd) so just refresh your page after awhile and your card/badges will probably show up.

Clickster Demo 1

Play Clickster Demo 1

Feb. 15, 2008

Rating: 0

There are some problems with this game. First of all, there is absolutely no logic to where you click, at least in the early levels. If you intend there to be some kind of logic that builds upon earlier levels, you need to not make the early levels so frustrating. How is it "logical" to not click on any of the blue balls in level 3? You may want a refresher into what the dictionary definition of logic is, because this game is not it. Plus, the sounds are ridiculous and should be removed. Fix the fundamental problems before worrying about graphics or sound.

XO Cave Adventure

Play XO Cave Adventure

Feb. 01, 2008

Rating: 0

It's an avoidance game. Nothing special. Starts out pretty easy.

ZunderFury

Play ZunderFury

Feb. 01, 2008

Rating: 1

Badge-worthy.

Flags 2

Play Flags 2

Feb. 01, 2008

Rating: 1

Needs a mute.

Dragon Flame

Play Dragon Flame

Feb. 01, 2008

Rating: 0

Seems like a fun game. Really needs a mute.

Kermix

Play Kermix

Feb. 01, 2008

Rating: 0

Good concept, put together well. I like it!

Balloon hunter

Play Balloon hunter

Jan. 29, 2008

Rating: 0

It's like a game on orisinal.com, just not nearly as good.

Meteor Defence

Play Meteor Defence

Jan. 28, 2008

Rating: 0

The drawing speed seems to be constant, and the drawing space is finite, leading me to believe that maximum scores are more luck than skill (just hoping another rock doesn't come for the hole you are trying to fill.) It would benefit from a tech tree and levels to progress. Also, there needs to be a mute. There should always be a mute.

Boys vs. Girls

Play Boys vs. Girls

Jan. 28, 2008

Rating: 0

It's a bit easy, but there's nothing really wrong with it gameplay-wise.

Auway Sudoku

Play Auway Sudoku

Jan. 28, 2008

Rating: 1

This game could use a way to add possibilities to the boxes so you can track what numbers may go where. The game area is pretty small, so maybe a zoom in on mouse click or something.

Light People on Fire

Play Light People on Fire

Jan. 11, 2008

Rating: 0

Needs a mute option...like really, really badly.

Vector

Play Vector

Jan. 11, 2008

Rating: 0

Great game!

Dark Charger

Play Dark Charger

Jan. 10, 2008

Rating: 0

Oddly addicting, although progress and objective are mysterious. Difficulty is strange also, as it seems pointlessly easy, then suddenly out-of-control impossible.

Boxhead: 2Play Rooms

Play Boxhead: 2Play Rooms

Jan. 10, 2008

Rating: 0

Great game! The tip about using Nightmare difficulty for the challenge is spot on - did it on the first try.

Rotting Onslaught

Play Rotting Onslaught

Jan. 10, 2008

Rating: 0

Needs a mute. Why are there still games with no mute?

ClickFast

Play ClickFast

Jan. 10, 2008

Rating: 1

Give it a hard badge and some scores and you've got yourself a game.

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