I don't know why 1163 up votes are for a question that is easily explained in the directions. You, the Bowmaster live in the tower, if the tower crumbles, you die. There is nothing in the opponent castle because they don't have a Bowmaster counterpart.
After playing through 2 levels, this game really sucks. What is the point of a bow that doesn't reach the other end of the level? Also, everything moves slowly, and all you have to do is arrow spam.
This is definitely a game where they made it as hard as possible just for the sake of making it as hard as possible because they couldn't design levels that take more then 30 seconds otherwise.
Good game, would prefer it broken up into levels. Also, I had trouble keeping track of skill points while the game was going on, but that could just be me.
Definitely a 5/5 though.
If one of the enemies is out of range, it's because of poor design on your part. If you have Greenjackets or the other countries' equivalents no enemies should be out of range to where they can hit you, but you can't hit them. Also, make sure you cover all of the area with cannons and they will be forced to move.
@Johnny, don't get mad at the game because you suck at it.
It's really an easy game, don't let off the trigger, and go for the fighter so you can move around quickly.
I like the customization, but I didn't like how the gun points didn't keep up, especially if you are building a larger and larger tank you don't have the firepower to afford to move that slowly.
I kept a lvl 1 tank and just kept adding guns to it.
I see what he is going for, but the lack of being able to possess the ball makes this game kind of unplayable. Also, why don't any of the opposing team's players move?
Fighters are the way to go, speed advantage is huge and the guns get powerful as you level up.
Whenever I go with the heavy tanks I can't dodge anything and take damage in every bubble I go into.
Not a bad game, there needs to be more variance in enemies, possibly relating them to the background environments more. Also, if the backgrounds did something for game play it would be nice, maybe the ship doesn't move as well over water, or the buildings are actually obstacles...