The final switch on 20 does nothing and on 21 I'm just trapped in a small area behind a laser gate so I'll wait for an update and see if something gets fixed. SUGGESTIONS: Would be nice if the up arrow worked on lower levels if you go back, and if the sign on 21 went the normal speed, or at least if you could shift to the future where the sign is already read.
On level 20 If you mean the big blue switch in the middle, Please PM me details of how you managed to get to it, Thanks! Level 21 is intended as an ending scene, not really a puzzle, the last message board was specifically programmed to have a delay on it to try and indicate the character was typing it then and there. If you have any suggestions to help make it clearer it's the end of the game, with a possible lead in to a sequel, I'm all ears. As for the Up Arrow, enabling it on previous levels was a last minute decision, it should work on Level 6 at the moment, and the next version which I'm hoping to release shortly should have it working on all the levels where applicable, once you get the upgrade at least.
How do I pay for upgrades with sushi I collected on the previous level if I ate it? And why do I start each new level at the smallest size?.... oh no.... oh dear god no
Bug: If you have two heat outlets and only one of the has components around it to transfer heat to: Isotopes decay at an extreme speed pumping out massive amounts of heat and cash. This state prevents explosions and overheated components start going back up in value, I sold a lvl 1 battery for several Qa.
On level 20 If you mean the big blue switch in the middle, Please PM me details of how you managed to get to it, Thanks! Level 21 is intended as an ending scene, not really a puzzle, the last message board was specifically programmed to have a delay on it to try and indicate the character was typing it then and there. If you have any suggestions to help make it clearer it's the end of the game, with a possible lead in to a sequel, I'm all ears. As for the Up Arrow, enabling it on previous levels was a last minute decision, it should work on Level 6 at the moment, and the next version which I'm hoping to release shortly should have it working on all the levels where applicable, once you get the upgrade at least.