*Suggestions*
-The shooting game is ridiculous. I was able to get 10, but 50 is, in my opinion, as close to impossible as you can get. I think if you put some brackets around an area that targets could spawn in, and reduce it to a square of 9 or 16 it would be fair, even with the current "spawn" rate.
-The shrimp game is a little too luck based for my taste. Oftentimes around 20 or so you will get an impossible set-up, and have to restart. That being said, this quest is doable, but a little patience-trying.
-Whack a seal is a little... whack. Need some kind of visual cue (dead seal would be awesome) that you actually scored a hit.
*bugs*
-The quests for the 21 game read incorrectly. The summary says roll 17, but the flavor description says 17 or higher.
-If you click fast enough, you can waste burgers on goldfish that have no time left (only got this to happen once or twice, you have to click dumb fast)
-Bank sometimes stops accruing interest, and you have to refresh the game to get it rolling again. Very frustrating when you wake up to 7k shrimp and you aren't getting interest.
Biggest thing I would tell new players is that it is very very important over the long run to upgrade your room. These add exp and gold per bar fill, which (especially if you can leave the game idling overnight) adds up very fast. The more important thing, to be honest, is the exp part of it. Until the dev adds his promised "exp shop" you will eventually (level 35 or so) have far more money than you know what to do with.
Also, if you are leaving the game idle over night, leave it on the catch-a-snail! It is the only game that you can get stuff without clicking, and you'll wake up to several thousand snails that you can cook or sell!
Aha! Good call Azrain. Not the best idea ever, imo, but whatev. Still can't get over how slow and non-responsive the paddle is. I'm getting used to it, but holy cow is it terrible.
It looks like spin, but it can't be. It is sometimes applied when I am not moving. I have been doing some test-ish type things, and does not seem controllable or predictable. If it occurs randomly, it is pointless and makes a bad pong game worse. Seriously, how do you screw up pong!?
Thanks, Fox, I suppose I shall have to alter my complaints thus: Both these games require a great deal of luck (even then, I do not see how an average mathematical mind could ever get that last achievement), and as such, are no more than slot machines. Which I guess is fine if that's what you were after, but why not put in slot machines then?
Tukken, thanks for the game. My only complaint is the arcade. The avoidance game is alright, and the achievements that go with it are fair. The other two games are complete poo, no offense. Its the worst pong I've ever played (momentum in pong? Wtf? Unbeatable opponents? Really?) The paddle is way to slow, bounces off the top and bottom for some reason. I understand that you wanted some balance with the different opponents, but with how heavy the paddle is, its not really... fair?
The math game would be fine, had the achievements not been made so that only prodigies and hackers could attain them.
Other than that, this is some kind of brilliance. Nice work!
Didn't have too many problems with bugs until I finished the game and realized because I got two levels in a guild at the same time I couldn't go back and get one of them. 980/1000 XP. Fun fun. If badges are added a screenshot better work!
Spoilers! Do not read if you want to try to figure out how to beat the last boss on your own.
Umm. Last boss. Fire a duck. Sit on top of him, spamming lightning. When gone, spam energy homers. You should be at about half health. They really need to fix something... I lost to the boss like 4 times, then tried this.
Also, level 58 is by far the hardest level. I used Lightning (buy this early, and never stop using it, its amazing), big lazer, and BFG. It was really really hard. Died twice during the countdown.
Cannot give it a 5/5 because the levels are just too long. Perfect game otherwise (except perhaps the points required for gold, but then again considering how many points you get for it...).