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Spell0r's Comments

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Cloud Wars

Play Cloud Wars

Nov. 04, 2012

Rating: -6

Hey Guys, I've this crazy new idea called "Adding Levels".

They Took Our Candy

Play They Took Our Candy

Nov. 03, 2012

Rating: 1

Lost with a score of 29926 >.<

Rogue Soul

Play Rogue Soul

Oct. 22, 2012

Rating: 3

It doesn't really need upgrades, it just needs a way to restart the game at a higher level. It becomes tedious to have to replay the first levels so often.

Culmination

Play Culmination

Nov. 26, 2011

Rating: 1

Fear the abyss of death!

VortexWars

Play VortexWars

Jul. 19, 2011

Rating: 0

Guys, randomness is part of strategy too, beeing able to guess your chances and having fallback strategies is makes a good strategist the most.

Sift Heads World Act 1

Play Sift Heads World Act 1

Jul. 18, 2011

Rating: 25

This game can't have badges because it doesn't have the Kongregate API implemented. Just that you know. (And only the author can change that.)

MC2 : Burning Skies

Play MC2 : Burning Skies

Jul. 15, 2011

Rating: 2

A rating of 3.79 for this master piece? You guys must be kidding.

1066

Play 1066

Jul. 13, 2011

Rating: 12

Would be a really good game if the morale wouldn't be that broken. The morale of the troops should be mostly affected by the players decisions not by such mundane things like taunting. For example there were two lines of enemies (and me too 2 lines + some loose units for flanking), I killed the first line having lost 1 unit of the, made a quick attack on the second line, moved the two remaining unit's out of the way and charged at the enemies with my second line. After defeating that main army of the enemy... I lost because the enemy kept taunting me while I literally crushed his forces. Shouldn't my unit's have gained a morale boost because they defeated so many enemies in such a short time without loosing many men? Shouldn't the enemies unit's be fearing me because they lost their main force?

Bullet Heaven

Play Bullet Heaven

Apr. 14, 2011

Rating: 3

The name is fitting, pretty much the easiest bullet hell game I've played so far :P 5/5 anyway

Sierra 7

Play Sierra 7

Feb. 16, 2011

Rating: 2

Needs an "Cover" button, it's just plain stupid to keep staying in the doorframe while reloading.

Amea

Play Amea

Feb. 15, 2011

Rating: 2

For those complaining about how hard the final boss is: He is not. Just keep slashing, he is stunned for a short time every time you make an hit, so as long as you don't stop attacking him he will be easy as an pie.

Amea

Play Amea

Feb. 14, 2011

Rating: 0

Did I miss some item or something? The shield was the only thing which didn't make me look like an Dark Evil Knight. Is there a fourth one anywhere?

Dream World

Play Dream World

Feb. 02, 2011

Rating: 10

At level 42 the PvP is just wtf, every second player has 4000 LP, thats practically twice as much as me . .

GunBot

Play GunBot

Jan. 29, 2011

Rating: 5

Thanks gods, the enemies have no water-pistols.

MARDEK RPG: Chapter 3

Play MARDEK RPG: Chapter 3

Jan. 23, 2011

Rating: 3

What do you need all that money for? >.> What is maybe more useful is not to sell the ingredients as they can be used for the smith which was newly introduced in the 3. Chapter. (They were useless in Chapter 2 and suddenly you need them in Chapter 3)

DJManiax

Play DJManiax

Jan. 23, 2011

Rating: -2

@christ662: They are singing "payapaya".

Feel the Beat (F2Jam)

Play Feel the Beat (F2Jam)

Jan. 22, 2011

Rating: 1

It deserves 5 stars allready because it's the only music game on Konkregate which has good music, lol.

DJManiax

Play DJManiax

Jan. 22, 2011

Rating: -2

ok, nice game, but how do I get an star? Neither getting S rank nor missing no note got me one.

Achievement Unlocked 2

Play Achievement Unlocked 2

Jan. 20, 2011

Rating: 3

yay for metagaming.

Khronos

Play Khronos

Jan. 15, 2011

Rating: -3

Very fun game, a bit easy tough. 5/5 @Retinax You self decide if you do air combos or not, if you press up while attacking you will. If not then not. (Down also results sometimes in an air attack but thats relativly easy to see when it does and when not)

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