spenjo7's Comments

Game comments and reviews

Idle Hacker

Aug. 06, 2017

-3

Type 666 to get that achievement and 24 to get 'the answer'. Still can't get L33T to work, I have tried both with and without capitals.

Five-Leaf Clover

Jan. 23, 2017

4

Did anyone else get the first clover of tier 8 and never have it mutate past that even after several days have passed?

Five-Leaf Clover

Jan. 18, 2017

3

A pause button would really be useful for later in the game when you are trying to finish up combinations that you have missed but have six breeders quickly spitting out clovers.

Destination Kepler

Jan. 28, 2016

0

does the increase crew luck actually do anything? I have researched a bunch of those upgrades and my crew always still incurs a 100% casualty rate

Destination Kepler

Jan. 16, 2016

-1

Is the game supposed to be stuck on "checking missions" forever when you get to the moon?

Trimps Preview

Jul. 07, 2015

1

About an hour in, and everything seems good so far. A few thoughts though, Maybe I'm missing something, but it seems like there aren't very many options for using the food resource. Also it seems odd that you spend units from a given resource to speed up your collection of the same resource. It would make a little more sense if you had to spend other resources to improve collection of one, otherwise you are just setting your own acquisition of that resource back. Overall great job!

The Awakening RPG

May. 15, 2015

-2

Got stuck in the trees 15 seconds into the game.

Free Fred

Mar. 01, 2014

10

This is why we can't have nice tuna...

Rise of Mythos

Nov. 27, 2013

-4

Enough with the Tutorials!!!!

Robot Wants Fishy

Mar. 25, 2013

29

The fact that the robot always leaves his upgraded fire power behind is mind boggling.

Effing Worms - Xmas

Nov. 20, 2012

0

"Eat someone else" - Anonymous Elf... hehehehe

Legend of the Void 2

Nov. 16, 2012

2

I do have one complaint about the way the combat system works, the player should be allowed to use one potion per turn without using up the character's action. I know that a lot of RPG's count using a potion as taking a turn but this essentially makes potions worthless. I.e. 'Look, I can drink this potion to heal 20-25 hp only to make myself open to being hit 3 times by attacks that deal 15 points of damage each... what a good idea." Also maybe allowing the party to gain partial xp from an encounter where they are defeated (possibly in exchange for not resetting their potion count) might make it a little easier to scale difficulty.

Developer Reply

I'll definitely consider this.

They Took Our Candy

Oct. 23, 2012

1

Interesting Game, but it could use more complexity and perhaps some permanant upgrades other than just +15 or +45 to all stats or whatever (such as being able to upgrade individual classes or starting candy or whatnot)

Reactance 2

Jul. 03, 2012

0

One thing that I have never understood about space shooter games is "hey, I just shot this things armor off... and now it has even more weaponry then before". Is it bad guy SOP to conceal their best weapons under layers of less powerful weapons? Great game but could use more options for equipment and Hyperion is still ridiculous. 4/5

Boom Town

May. 16, 2012

18

"Hey Ma, I hear that out west they are using thermal nuclear weapons on trees to mine for gold nuggets the size of large buildings which then fly about willy nilly. Pack up the kids so we can live in a tent and get in on that action" - Some Random Gold Rush Hill Billy.

Burrito Bison Revenge

Apr. 14, 2012

-1

Epic!