Found a weird bug in the game. If you have multiple save game files, it won't load up correctly if you've erased Save File 1. I had 2 games on here, and I had decided to erase the first saved game, and then when I loaded up the game on save file 2, it brought me back to the beginning, as if I'd just started a new game.
I fixed it by starting a new file and merely going to the church to save, then reloaded my Saved Game #2, and it brought me back to where I was.
The mirror on level 11 is all about speed. Walk right 3 spaces (this will activate the evil robot), then zigzag your way to underneath the bomb, pick it up, then hurry to the green switch. Once pressed, hurry to the space under where the conveyor belt ends, and wait a bit to place the bomb. Remember it takes a few seconds for the bomb to blow up, but don't wait too long or you'll end up destroying the mirror as well
For those looking for the secret way to acquire the Huge Manatee badge... All you need to do is get 5 stars on the first 5 levels and you'll unlock a 10 wave secret level (a red balloon appears on the lower portion of the screen). When you beat that level, you'll acquire the badge and 15 points
If your data is corrupt, look to see if you are logged into Kongregate. I've found that when I load up Idle and I get the "Data is Corrupt", it is because, for some reason, I have been logged out of Kongregate. Signing back in has always worked for me in those instances
Would be nice to have a way to reduce the quality of the image so that those of us stuck on less powerful computers can still enjoy the game to its full potential.
http://www.kongregate.com/forums/3/topics/4701
Ongoing picture walkthrough of the power up circles. follow the thread, add comments there for those you need identified. I shall do my best to do so
Like the Improvements over the 1st version. Three things I'd like to see, two for ease of play, the other for balance.
Adding a button to allow you to add the max number of armies to a single country, so that you don't have to click 19 times to add 19 armies to a country.
Can you remove the Move Army warning after lvl 1? By that point in the future levels, we get that moving armies will stop you from making further attacks.
I think the one unbalancing thing about the game is that you get a number of armies based on the number of countries you control. If you get crushed on your first turn, and the computer gains a 2:1 country advantage (for example), there is very little chance of you coming back from that. Maybe getting extra armies for every two countries, or getting a set number of armies every turn that never changes...
Why does an opponent defending his country roll consistently better than when you defend your countries? I don't mind the moving single armies into newly conquered territories; provides a twist on Risk and requires more tactical planning than just massing a single large army and wrecking through a continent. But the dice rolling needs fixing. It's a little computer biased. And gaining armies equal the the number of countries you own? That's a little unfair. There's no way you can overcome a huge deficit if your opponent gains 15 armies a turn while you can only gain the minimum of 3