@nopus1 I believe the Rapier and Kite Shield show up as import gear in the shop for all three areas as well, and I think that's intentional. What'd be weirder to me is if either of them suddenly started showing up as local gear.
@jethan0823 Area 3 is just that hard, coming from a defend stance main. Opponents at high levels have even more award power-ups (or "Abilities") in Area 3 than they would at the same level in Area 2 and especially Area 1. You can see these by clicking on the opponent's rank icon. As for getting everything to forge level 100, you may want to go for that in the area that you have the most historical fame in; that will result in faster production speeds, thanks to job archives increasing job level-up speeds.
@DylanS392 I get it. You have to move your mouse & click, twice, every time you manually save your game. That gets annoying. Until it saves you. Not to discredit you, but it's possible even with the popup to overwrite your main playthrough with a save file that you made of a different playthrough entirely (if you have 2 playthroughs of Sword Fight going at once). An option to remove that safeguard could result in 1 misclick costing you a LOT of progress (some people don't always know where their cursor is) or set an error in stone (say, you accidentally make a new school just before you get a difficult award & you hit save instead of load because you're too used to hitting save). The prior could also happen to a lesser extent between 2 versions of the same playthrough if you haven't manually saved your progress in a while. I hate to say it, but I don't think this idea's going to become reality; some people don't know they need the inconvenient safety net until they fall.
@gorousek23 "Purify Training" map plus having your commanders defeat higher level enemies in the training area, climbing by 5 levels each time all of the commanders have defeated 12 enemies each at a given level (e.g. climbing from training level 200 to training level 205) is the fastest way I know of to fully level up your commanders, but even this is somewhat slow.
OH MY GOODNESS! Just now, I cleared the beginner level twice in a row, while trying to get the "get blown up on your first click" achievement in hardcore mode! I am genuinely surprised!
Back when I was able to play this game, it was pretty good, but a bit too short for my tastes. Nowadays, whenever I try to play this game, the game screen immediately goes completely black. Even using general troubleshooting tactics doesn't help.
@MeisterMuffin I know, right? This annoyance is amplified by the fact that it can take multiple shots for the player to take out a pirate cannon, yet every time the pirates hit one of the player's cannons, that cannon that they hit falls instantly!
@nooneatnowhere I don't think so. However, even if it is, the last update came on March 7th. Also, while yesterday I had to press shift or ctrl to get the counter to tick, today it seems like I don't have to do that anymore.
In the pancake puzzle, you have to get it so that the last "spike-pillar," for a lack of a better way to describe it, is at least two settings above the first "spike-pillar."