@diatron It isn't important, it's a game
@AlexFromRomania In English, umbra is the darkest part of the shadow, and the penumbra is the lighter outline. I believe umbra is shadow in latin
@Leothyr Yeah, one of my favorite abilities from the last game was that the magnet would re-grant you brilliant. I would really like IriySoft to reintroduce that feature.
Still not a very well-developed game, but relative to most non-publisher games on Kong, this is pretty good. It doesn't strive for too much, but somewhat in a good way, is simple, and most of all, it actually works and has [some] content. So, 3/5 for not being pretentious, a complete waste of space, and being unbuggy.
The donation/like buttons are obnoxious, however appropriate the game is, and you may want to edit the screen size so you don't need to scroll.
And don't get sued.
I'm assuming this is a game created as a test, and if so, it is technically good and, if not particularly enjoyable, can be considered successful. If it isn't a test, work on adding something entertaining to do, more [simple] visual effects, and generally game-ness to make it more feasible. Regardless, you might want to work on your spelling/grammar in its description.
Insomniac, is there any chance you can make the game more multiplayer, like being able to chat ingame, see your party while in dungeons, and send requests for live duels?
Its annoying when you whittle an enemy down to 1 health w/ stun and it has a 70% chance of being caught. Also, there needs to be a way to choose which beast goes in after the leader dies. Other than that, GG.
@denburx. He knows that the game will reset occasionally. That is why he REPEATABLY said to back it up often. After the first two times, one would think you'd wise up, but apparently not.
I corrected the mistakes! Thanks for commenting!