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supreis
Jan 2, 2014 9:57am This might not be on the top of your priority list, but me and some others now have a bunch of impossible-to-reach highscores in candleman now that diagonal movement is slower. Not just level five: every level can be done faster if you move quicker.
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spotlightor
Jan 2, 2014 5:57pm
Yes, this bug fix has broken the leaderboards again… I’m sorry for the inconvenience, but since it’s a bug, it has to be fixed anyway. A simple way to fix the leaderboards is increasing candle man’s f… show moreYes, this bug fix has broken the leaderboards again… I’m sorry for the inconvenience, but since it’s a bug, it has to be fixed anyway. A simple way to fix the leaderboards is increasing candle man’s forward speed, but I’m not sure if it will break other parts of the game (level design, feel, etc). I think the leaderboards won’t be stable until the game reach the “finished” state. I’ll try my best to protect the leaderboards. btw, well done on the highscores! I saw you on top of many leaderboards. I know it requires a lot of efforts. Thanks for report the expoilt of diagonal movement! show less
supreis
Jan 3, 2014 4:06am
Well, I didn’t expect the diagonal speed to be fixed, and I probably wouldn’t be on so many leaderboards otherwise. Sorry.(Not that I didn’t put in effort, mind you. I know a whole bunch of other tric… show moreWell, I didn’t expect the diagonal speed to be fixed, and I probably wouldn’t be on so many leaderboards otherwise. Sorry.(Not that I didn’t put in effort, mind you. I know a whole bunch of other tricks to save time on levels besides moving faster.) show less
supreis
Jan 3, 2014 9:29am
Also, increasing the forward speed would really break level 4 since it would no longer be difficult to directly jump to the portal.
OrangeFlash
Dec 30, 2013 8:19pm
supreis
Dec 16, 2013 1:33pm Candleman is quite great, and slimes world is pretty imaginative even though it clearly hasn’t seen a lot of work hours. I look forward to seeing what else you can do.
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spotlightor
Dec 16, 2013 4:53pm
Thanks for your kind words :D Thanks for your kind words :D
supreis
Dec 17, 2013 8:19am
Woah, Candle man was a Ludum dare entry? That doesn’t show at all. Regardless, I’m looking forward to your update.
Trekling
Dec 11, 2013 8:06pm Loved Candle Man! But I don’t think a GUI is needed. It would hurt the game, really.
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spotlightor
Dec 12, 2013 12:56am
Professional advice! Our designer also asked for a fire meter when testing the game, but I insisted on removing it. It’s all for immersion.
JewelMaiden
Dec 13, 2013 7:17pm
I think it was obvious enough that the fire wouldn’t light up after burning out the candle. At first I also thought of a fire meter but proceeded just fine without it.
supreis
Dec 16, 2013 1:30pm
I agree. A light meter would ruin the atmosphere for me. Though maybe you could add one as an unlockable for the high-score chasers among us.
NecroReaver
Dec 10, 2013 4:54pm Loving your games, hope to see more things from you in the future :D
Kittyismaster
Nov 3, 2012 9:33pm i think that game is cute, maybe something longer and less of them dying so quickly maybe? why can’t we just have a cutsey game where we raise these babies |