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Public messages for spotlightor

avatar for supreis
supreis

Jan 2, 2014 9:57am

This might not be on the top of your priority list, but me and some others now have a bunch of impossible-to-reach highscores in candleman now that diagonal movement is slower. Not just level five: every level can be done faster if you move quicker.

avatar for spotlightor
spotlightor Jan 2, 2014 5:57pm

Yes, this bug fix has broken the leaderboards again… I’m sorry for the inconvenience, but since it’s a bug, it has to be fixed anyway. A simple way to fix the leaderboards is increasing candle man’s f…

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avatar for supreis
supreis Jan 3, 2014 4:06am

Well, I didn’t expect the diagonal speed to be fixed, and I probably wouldn’t be on so many leaderboards otherwise. Sorry.(Not that I didn’t put in effort, mind you. I know a whole bunch of other tric…

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avatar for supreis
supreis Jan 3, 2014 9:29am

Also, increasing the forward speed would really break level 4 since it would no longer be difficult to directly jump to the portal.

avatar for OrangeFlash
OrangeFlash

Dec 30, 2013 8:19pm

Nice job with candleman! Hope for more great games in the future!

avatar for spotlightor
spotlightor Jan 1, 2014 3:45pm

Thanks :D Hope you enjoy candle man. We’ll keep improving it.

avatar for supreis
supreis

Dec 16, 2013 1:33pm

Candleman is quite great, and slimes world is pretty imaginative even though it clearly hasn’t seen a lot of work hours. I look forward to seeing what else you can do.

avatar for spotlightor
spotlightor Dec 16, 2013 4:53pm

Thanks for your kind words :D
Both Candle Man & Slimes World were my personal project (Ludum Dare game jam entry). But now, because of the positive feedbacks from players, our studio decided to sp…

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avatar for supreis
supreis Dec 17, 2013 8:19am

Woah, Candle man was a Ludum dare entry? That doesn’t show at all. Regardless, I’m looking forward to your update.

avatar for Trekling
Trekling

Dec 11, 2013 8:06pm

Loved Candle Man! But I don’t think a GUI is needed. It would hurt the game, really.

avatar for spotlightor
spotlightor Dec 12, 2013 12:56am

Professional advice! Our designer also asked for a fire meter when testing the game, but I insisted on removing it. It’s all for immersion.

avatar for JewelMaiden
JewelMaiden Dec 13, 2013 7:17pm

I think it was obvious enough that the fire wouldn’t light up after burning out the candle. At first I also thought of a fire meter but proceeded just fine without it.

avatar for supreis
supreis Dec 16, 2013 1:30pm

I agree. A light meter would ruin the atmosphere for me. Though maybe you could add one as an unlockable for the high-score chasers among us.

avatar for NecroReaver
NecroReaver

Dec 10, 2013 4:54pm

Loving your games, hope to see more things from you in the future :D

avatar for spotlightor
spotlightor Dec 10, 2013 5:17pm

THX! I promise you there will be more in the future :P

avatar for Kittyismaster
Kittyismaster

Nov 3, 2012 9:33pm

i think that game is cute, maybe something longer and less of them dying so quickly maybe? why can’t we just have a cutsey game where we raise these babies

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