Also, a speed up button would be appreciated. If you can't even differentiate between the notes (I can't even see what the wave for Isabel is on Crazy), then it's all guessing until you find the right pattern.
200 is not a high level, lol
Besides, you should have enough to do, what with maxing out stadium/battle arena, making money, leveling, and getting all arcade achievements.
Pretty good, but the ending sucks :(
Once I get to 29 or so, I ended up only buying health potions and ethers (All of them), but I ended up not using too many.
Mmm... gets kinda boring after awhile. And I really expected the new classes to be better... Right now, I'm walking around with 3 incanters.
Speaking of which, is the warlock a special class? I'm afraid of changing his class because it doesn't appear on the dropdown menu and I don't want to lose his spells... Guess I'll find out after I learn *all* the warlock spells for completionist's sake. ugh.
Also, the fact that you gain virtually no more experience close to the end of the game as the beginning (at least in my experience) contributes to the feeling of lack of progress. I'd rather have cooler spells, too, rather than spells that take forever to recharge and don't really do much better than the beginning ones (Meltdown sucks compared even to lightning, all of the "Affect all enemies" spells kinda suck except destiny)
Whew. Finally got all Brilliant stars.
Note to newbies- if you want all brilliants, you're going to have to max out the meteor spell to get those pesky ninja bosses. Don't neglect spells.
(My favorite tower used to be the crypt that scared enemies, now it's the mana-stealer :D
it plus chopping down trees for cash is awesome.)
I also feel like letting the player play the next two levels rather than one would make it more playable. Stuck on 15. I know *how* to do it, but very frustrating.