this is a really nice game. there's no luck involved, and the different piece combinations keep it fresh. I long to play this against a human. if you made a pvp server, I'd be on it for hours at a time.
Well, I'm addicted, but there seem to be some problems with the level 2 map. The bookmarks reset when you refresh. The game gets really laggy after using it for a bit, until I refresh. The game crashes when I try to help my level 2 map friends. I'd be nice if the wilds regenerated too, but I guess that might be overpowered.
Ffff, I broke it. I managed to get past an invisible enemy that I apparently wasn't supposed to, and after getting the item behind it my ping kept directing me towards things I'd already gotten.
Kind of fun, but there's far too much chance involved. Half of the levels are quite impossible if you get the wrong starting trajectories. Also, what if your sumo only grew when you were both hovering over it AND holding the spacebar?
It's fun. Right now, though, the possible score on each level seems to depend heavily on luck. To make high scores meaningful, I'd say either fix the amounts of each ore available on each board, or have your score expressed as a percentage of the total ore collected.