This is so much better than the first one! Less bugs, more cites, no pop-up on the map screen, some actual challenge on normal mode. I give it a solid 5/5, but hope for different kinds of quests in F3, perhaps nation-specific.
PsionicMage- Item cards are not meant to be the same power as a character card. Rather, they are meant to supplement the character cards, adding more strategy into your deckbuilding.
Alright people, since you think lvl 5 is too hard here's my starting strategy for all levels. Get many of the 8s first. For example- on lvl5, claim the 8s directly above and below you. Then, using every single one of your nodes each time, attack 1 neutral 8 at a time. Once you have about half of the 8s, focus on larger bubbles.
Interesting concept, but not really a game, and you should've put more work into the presentation. Also, Kongregators don't like demos. Unless the demo is fancy pants.
Oh yeah, it should be obvious when you find the boss. It should be about the size of around 9 of the icons to the left of the comments panel. Not the avatars, but the other game icons.
Just got badge. Needs more depth. A storyline, maybe? Maybe you could procedurally generate it, like the rest of the game. Maybe there could be a war between different bubble colors, and when you help one side, you turn more their color? whatever. Kinda tedious, so 3/5