Okay, this art style is WAY too busy! I spent too long looking everywhere, only to have missed the pie crust in the cook's room. If you're going to have the environment this packed with useless, but pretty things, at least add a button that highlights all the clickable items.
There was so much stuff in this that wasn't done well. Most notably the golden key and the bookshelf - once I clicked on them, I assumed that they were irrelevant. Other things included using the potion on the meat and finding the chain.
What I love about this game is how it does the minigames. They are all pretty simple, but they can easily get you hooked and a couple times I accidentally over-leveled myself because I liked them so much. It doesn't feel like grinding in the slightest.
Lol @ all the best comments almost exclusively being bashing this. I have played to get the badge, I almost have it, and after that, you won't be seeing me again. I have played 'for a few days', as you keep telling us to, yet do you expect us to stay around and wait? If you want us to stay until the fun unlocks, just give us the fun at the start and see how much better you end up. Making your game slower than swimming in honey, and then telling people to wait a while before your AdVenture Capitalist unfolds just is bad practice.