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ST13R's Comments

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Horror Paintings Parodies

Play Horror Paintings Parodies

Oct. 30, 2016

Rating: 7

Nice game, just as the last one :) Would be nice if the whole title is clickable, instead of just the a/b/c buttons, and if the correct answer was given if you've got it wrong :o *learning stuff and such*

Civiballs

Play Civiballs

Oct. 24, 2016

Rating: 2

Sooo, even the menu lags for me. Guess no daily badge.

Guardian

Play Guardian

Jun. 20, 2016

Rating: 1

Stood there silently. Killed fluffy rabbit anyway.

Island Trip

Play Island Trip

Jun. 20, 2016

Rating: 6

The x/z and left/right arrow keys only work after an initial mouseclick, next to this, some instructions would help, for example informing how z corresponds with the red tiles and x with green, as opposed to going left and right, what you'd expect in most games.

Stackcats: Stackcoin Collecting Adventure

Play Stackcats: Stackcoin Collecting Adventure

Jun. 12, 2016

Rating: 4

Some actual feedback. The achievement names are quite unreadable with the transparent background, maybe put them in a seperate window. Next to this, the whole history thing is nice, but it's hard to keep track of were you were with reading. Maybe just make a seperate window with the story, adding 'new' story stuff in a slightly different colour, and graying it out each time a user has went to the story screen and had time to read up. (hope that makes sense) Furthermore: try reversing the order of upgrades, putting things you have already bought at te bottom, and 'to-be-bought' stuff at the top. Now you have to hover over the box to see if you can actually buy something. Good luck with development though :)

Developer response from Brainstorm_Ent

Thanks for your comment! Added to the maybe-to-do-list

Swing swing golf

Play Swing swing golf

May. 18, 2016

Rating: 0

Cute little game :) I like how the difficulty increases

Dual Dimension

Play Dual Dimension

Mar. 13, 2016

Rating: 3

Fun game-mechanics :P But hard!

IceVenture

Play IceVenture

Mar. 01, 2016

Rating: 1

Is there a reason for not using the standard wasd or arrow system? making j the jump key is really not intuitive. I think the game is hard enough without.

Developer response from C0rnisz0n

Ok, i add more controls in next update :)

Coin Collector

Play Coin Collector

Feb. 27, 2016

Rating: -2

Fun game, kept me amused for quite a while :) It would maybe help to have a 'buy max', as for later stages you have to click quite a lot :P Maybe something like shift+click for buying in batch.

Developer response from sublevelgames

I added "shift + click" to all upgrade button but reset button. Our wrist and fingers will be able to relax thanks to your feedback.

Goon School

Play Goon School

Feb. 21, 2016

Rating: -1

Funny game, a bit hard sometimes as a non-native speaker. It would be nice to show the correct answer if both opponents chose the wrong option. :)

Too Many Cubes!

Play Too Many Cubes!

Jan. 27, 2016

Rating: 1

Using chrome, the up/down arrow keys sometimes switch to scrolling the browser up and down , which is quite annoying. wasd works fine though :) Nice game so far. Let's see how far I can get o.O

Developer response from DevCodenameR

Hey, thanks, hope you get far ! :) And yeah, that's the browser's fault, nothing I can do, I made the game fully controlable with WASD and you can also play in cinematic mode so it has no effect if it scrolls the page up/down. Thanks for the feedback though, cheers!

Mystery Puzzle Hunt : A Realistic Riddle Game

Play Mystery Puzzle Hunt : A Realistic Riddle Game

Jan. 24, 2016

Rating: 0

Nice game so far :) I was also stuck on 1.10 for a long time, but with some guesses as to what basement_dweller was talking about, I figured it out :P I agree that the last test would be more clear with some parenthesis or rewording, the idea in general is nice :)

Puppy Stew

Play Puppy Stew

Jan. 22, 2016

Rating: 9

Cute so far :) Getting used to the controls. Is there a reason 'up' is'nt the jump-button?

Welcome to Winkletown

Play Welcome to Winkletown

Jan. 15, 2016

Rating: 141

Maybe it would be nice to gain more starting AP-points when getting accolades, or getting to a certain level. When you get down to 2AP on larger levels, you really can only guess the culprit if your descriptions are all about their traits.

Reach the core

Play Reach the core

Jan. 12, 2016

Rating: 0

For those who want to max out the final drill: Try aiming for the '?' blocks, as they give multiple gems.

Tim_

Play Tim_

Jun. 12, 2015

Rating: 24

Killed by my own PewPew.

Developer response from kilianolopes

xD 10/10

Zeroed

Play Zeroed

Feb. 15, 2015

Rating: 1

I think I get this game, but some instructions would be nice either way :o Looks nice all in all.

Cyberkat

Play Cyberkat

Feb. 05, 2015

Rating: 1

I like the game, but it's kind of frustrating get so little coins from a level, since I cannot upgrade my stuff without much coins, I'll be stuck for a long while. :|

Developer response from helgravis

Sorry about that. Bumped up coin drop rate. Lemme know if it's good enough!

Switch Bot

Play Switch Bot

Jan. 15, 2015

Rating: 1

Nice game :) Can't get past 27, but maybe in a few tries I can get past those waaaay fast moving blocks.. x.x Found a bug though: the spacebar doesn't respond while I'm already pressing my left+up arrow keys, while it does work when I'm pressing right+up. which is kind of annoying when doing tricky jumps.

Green Monster

Play Green Monster

Jan. 14, 2015

Rating: 3

Cute game. I don't see why I should lose lives while I succesfully complete a level though. Also, a mute button would be nice, I like to listen to my own music :'P especially since it's a little repetitive. Good luck with the further development!

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