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StapleGun's Comments

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Monster Ball

Play Monster Ball

May. 01, 2010

Rating: 0

Wow, this is a really cool game!! If you interpolate every 3-4 pixels on your collision detection that should do the trick. And maybe more levels? It's really addicting though, I'm gonna get that high score!

Crop Defenders

Play Crop Defenders

Jan. 11, 2010

Rating: 0

Awesome concept!! I think with a little polish on the graphics, and some improvements with the menu (make it easier to place multiple instances of hunting gear, maybe add birds mid-level?) this could be a very awesome game!!!

Drawing 2

Play Drawing 2

Jul. 10, 2009

Rating: -1

not a game.

Plinko

Play Plinko

Jun. 03, 2008

Rating: 0

Well I finally got around to fixing the bug where the scores don't register correctly. As for the "You won" I had intended it to read "You won $5000" but obviously thats not how it looked. I changed it to "You made..." Thanks for the feedback, let me know if you find anything else wrong.

Big Diamond

Play Big Diamond

Mar. 28, 2008

Rating: 0

Fun!! but yea, its tough.

Kinetikz

Play Kinetikz

Mar. 27, 2008

Rating: 0

Awesome game!!!!

Underdog Bracket 2008

Play Underdog Bracket 2008

Mar. 16, 2008

Rating: 0

5/5 just because its currently rated 2.4 and should be a bit higher. Clean interface, unfortunately theres like 100 other bracket challenges going on right now.

Plinko

Play Plinko

Feb. 27, 2008

Rating: 0

Interesting link about the galton board M3nTo5, however the principles do not apply the same way here. The Galton board begins with one nail, and every subsequent layer has one more nail. The plinko board is not like this, because it has a uniform width the whole way down. When a chip hits the wall, it does not have a 50/50 chance, it has a 100% chance of going back the way it came from. This throws off the bell curve. Imagine you were to create a Galton Board that increased in width by one nail in each row for 10 rows, but then had 50 rows afterwards all of width 10 (actually it would be 10-9-10-9 to stagger the nails) the result would be an even distribution of balls landing in each of the slots at the bottom.

Line Snafu

Play Line Snafu

Feb. 27, 2008

Rating: 0

oh wow, I didn't even catch that alasthopeforman. No, I assure you its not stolen, but when I started making it I didn't spend much time on a name, and called it draw-10. It wasn't until I was finished that I re-named it line snafu. Guess I forgot to update that though.

Plinko

Play Plinko

Feb. 26, 2008

Rating: 0

Sorry for the scoring bugs, I'm not gonna spend any time fixing them because this is a dead-end game. Like I said in a previous post, it was more of an experiment than a game anyways.

Nibballs Demo

Play Nibballs Demo

Feb. 25, 2008

Rating: 0

Nice smooth gameplay, I like it! 4/5

Plinko

Play Plinko

Feb. 25, 2008

Rating: 0

Good catch absenm, the glitch where a 0 will not end the game is fixed, i'm still looking into the other one though. Thanks!

Plinko

Play Plinko

Feb. 25, 2008

Rating: 0

Yea I realize theres no re-playability :-/ Not expecting to much from the game, it was more of an experiment than anything. I hope some people have fun playing it though!

Line Snafu

Play Line Snafu

Feb. 24, 2008

Rating: 0

Thanks for all the feedback so far. I've tried to look into the bugs but I can't seem to replicate any of them. I think it might have something to do with the version of flash you are playing on. I'll keep looking though and update if I fix anything. There will probably be a version 1.5 or version 2 with pre-determined levels so that luck is not as big of a factor, and I'll test it far more to work out any bugs. Let me know if theres anything you want to see in version 2! Thanks

filler

Play filler

Jan. 12, 2008

Rating: 0

Wow, amazing game!

StarCraft FA 3

Play StarCraft FA 3

Jan. 08, 2008

Rating: 0

Sweet game, way ahead of its time for 2005. 5/5

Line Snafu

Play Line Snafu

Jan. 07, 2008

Rating: 0

Lol Froob, way to keep trying! Thanks for the kind words Cowboy_Creed.

Stick Life

Play Stick Life

Jan. 07, 2008

Rating: -1

Interesting concept. Not much replay value but I like the way the events branch off of each other. You need to make the text easier to click though.

Grand Theft Grotto

Play Grand Theft Grotto

Jan. 07, 2008

Rating: 0

Nice smooth game, and great graphics, but waiting between levels takes too long. 3/5

Line Snafu

Play Line Snafu

Jan. 07, 2008

Rating: 0

sodaclarkkent, I have a feeling that might be happening for others as well. If the game doesn't work for anyone could you please post here or send me a whisper saying which version of flash you are running? And thanks to everyone so far for your feedback!

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