As it turns out, the game is extremely hard to do good in, but if you are successful, it takes a LONG time before you go bankrupt.
By 2030, I had an average of $250000. It took me a full 35 more years to go bankrupt; and I had bought everything deliberately to see how long it would take me to fail.
So if you do good, then you stay good. But I think it's more fun to watch all of the organizations complain than actually do good.
Guard1: "Hey look, a small bathroom that is sheltered from all of our flashlights and with bloody footsteps leading to the body of our boss. Maybe he's in there."
Guard2: "Huh, you must be new here. Everyone knows that you're supposed to check the OPPOSITE area of the room from which the footprints lead. Didn't they teach you anything in guard school?"
So lvl 99 is instant kill? Because I was fighting Lubu! lv 99 by clocking and even when I as soon as he starts moving I die. I suppose when you get to level 99 your enemy isn't ever expected to win anyway so they just save you the trouble of battle and give you an instant win. It must be interesting to see two level 99 teams fight each other.
Great way to max out all of your stats while staying alive: Start one stat at a time, don't try to evenly distribute AP. Start with maxing out spread, then rapid fire, then health regen, then critical hit...etc.
The difficulty level between stages is too inconsistent, on lvl 1 there can be only a handful of low damaging opponents but by level three you're face with an entire army of very high damaging robots
however, good game. It's pretty much mechanical commando without storyline 5/5
BTW guys, the symbol of the Tale you get from defeating the final boss is used to transfer your stats and perks over to the next game. So just in case you were wondering.