I have to say, I am normally very pleased with these games and their ingenuity in level design, but with this one, I really think that with having to control two people, and numerous extraneous keys that don't seem to have any indication as to what locks they will rotate and in what direction, the solutions for some of the levels is simply trial and error
Really need to make sure that the popups appear on the visible part of the screen, its annoying having to drag them over to adjust my attacking forces all the time
It would be REALLY nice to be able to access stats from the menu screen, rather than having to start a level just to see what achievements i have left to get
Brakes would be more useful if it didn't make the same mistake every other racing game does and make the keys for accelerate/brake right on top of each other. I found myself using the alternate control set on one hand just to be able to brake easier.
Endgame difficulty curve is absurd. There is nowhere decent to grind for the final dungeon, just the mystery dungeon which takes forever to get anywhere you actually gain skill points. I guess i'll use my absurd amount of money to just take out all of the enemies in the final dungeon one at a time....
To anyone who is having problems with controls in this or any other game on the site: it is not the developers' fault, the browsers handle the flash interface differently. I have found in my personal testing that this means some games' keyboard controls do not work in Chrome, and tend to have sticky buttons in IE. Once I started using Firefox to play the games I have had no problems at all. If you are having problems moving, use a different browser.