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Starspell's Comments

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Pixel Legions

Play Pixel Legions

May. 22, 2010

Rating: 1

I like this game a lot. Way more than most of the the other games I've played recently. I think the sticking of the pixels when they encounter another enemy group is good. It's different and forces you to plan and flank much earlier and wider - much more challenging. My only negative critique of this game is that the arrows for the movement of the base and of the pixels looks exactly the same. I was moving my base instead of my pixels much more often than I should have been purely because there was no way of telling. 5/5

Viricide

Play Viricide

Apr. 22, 2010

Rating: -1

It's a geometry wars clone and there are far to many around of those. However the game is quite original in is emotion and humour and actually has a storyline which these games can't usually shoe-horn in. The physics and graphics are nicely done and smooth however the pseudo-random generation of enemy velocities and start positions does force the player to die a few times. In summary, a good game, well put together and with good amount of emotion relative to it's unoriginal concept. 4/5

Vorago

Play Vorago

Apr. 22, 2010

Rating: 0

Needs a save point. Got halfway through yesterday - can't be bothered to do it all again today.

Toy Story 3: Marbleous Missions

Play Toy Story 3: Marbleous Missions

Apr. 20, 2010

Rating: 1

First off the ends of the moving platforms are quite buggy and will make you fly off them if you are not careful.

Screw the Nut

Play Screw the Nut

Apr. 20, 2010

Rating: 0

I like this game but there are a few things I'd like to change. There aren't many sound effects which would have made the game more inviting or fun. Also the physics seems to be off on the spring boards. If you land on it with a slow velocity you sometimes exit with a high vertical velocity and there doesn't seem to be much damping on the acceleration either. By only landing on a horizontal board I was able to bounce (on a single bounce) off the top of the map into white space. Not only was this easy to do but it makes the game look very untidy. Fairly good game though if boring and untidy in places 3/5.

Red Remover

Play Red Remover

Apr. 19, 2010

Rating: -1

I'm this game doesn't seem to work for me anymore. On the very first level I click on all of them and nothing happens afterwards.

Frontier

Play Frontier

Apr. 16, 2010

Rating: 0

Why is the castle sieging system so f***ing random! Urg... I'm sorry I ever played this game.

Help! It's the Unfinished Shadow Game

Play Help! It's the Unfinished Shadow Game

Apr. 13, 2010

Rating: 0

Nice game but too easy. Liked the idea of moving the light blocks around yourself to see what's what. However this involves a little too much trial and error. The player shouldn't be forced to replay the level simply because of an arbitrary choice of direction in which to push the block in. In addition on the mirrored player bot level (the one with the stars in the green alcove) it was very hard to tell if the object in the corner of the green alcove was a turret or not.

ClueSweeper

Play ClueSweeper

Mar. 28, 2010

Rating: 0

I like the concept of this game but I don't find it especially fun to play. You can get through most levels without much skill or thought which doesn't make you've achieved much. Not bad but not very fun 3/5.

Record Tripping

Play Record Tripping

Feb. 02, 2010

Rating: 0

I like this game very much, however I wish that I could get back to the level I failed on without going through them all again.

4 Differences

Play 4 Differences

Feb. 02, 2010

Rating: 0

Draco18s doesn't know what he's talking about. This is such a well accomplished game. Congratulations ^^ I especially enjoyed the ink splatter puzzle.

Use Boxmen

Play Use Boxmen

Jan. 30, 2010

Rating: 0

Just started playing. There's a glitch on level 5. If you drop down the middle of the level onto the platform at the bottom and land just right of centre your character warps to the side of the screen and destroys himself.

Gluey

Play Gluey

Jan. 29, 2010

Rating: 0

I love the game very much but i also agree with elvierde that the popping up bonuses cover too much of the screen for too long a time. Apart from that I can't fault it. 4/5

Higher!

Play Higher!

Sep. 27, 2009

Rating: 0

I liked the game a lot but it's a little unfair in the surprises part. I understand you need to have some sort of random element in this to liven it up but I think you could have thought of something a little more intuitive - or at least with more things likely to happen. I got 4 bomb rains in a row every time I wanted to pass my best. I also don't understand the reasoning behind the upgrade system. It seems to be in the game for it's own sake. It certainly doesn't have a huge outward effect on game flow or game play. I think instead of money, some sort of power-up would have been more enjoyable. That all being said, it's a lovely game and very well stylised. 3/5

MagnetiZR

Play MagnetiZR

Sep. 21, 2009

Rating: 0

I liked the art, cinematic stuff, level design and the map. It was very enjoyable but there are just too many of these kinds of game right now for me to try to finish it. Love it though so 4/5

Paint It Red

Play Paint It Red

Sep. 21, 2009

Rating: 0

Very unique and interesting. I enjoyed it a lot but I should think very difficult to get past 70 %

GeoSketch

Play GeoSketch

Sep. 21, 2009

Rating: 0

111 1111 1111 Wheel

Canabalt

Play Canabalt

Sep. 13, 2009

Rating: 0

I love how each time you play the game it changes. Is it multiple levels or procedural generation I wonder <3

Anika's Odyssey

Play Anika's Odyssey

Jun. 18, 2009

Rating: 0

Quite good and with common sense puzzles.

Vector Boom

Play Vector Boom

Jun. 17, 2009

Rating: 0

Not bad at all - really quite enjoyable playing a hard game for a change. Although it's not as hard as some people are commenting. I really enjoyed seeing all the different space ships and their ways of attacking you.. Damn those Blue ships XD

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