5/5 No bugs, awesome style, good music and excellent difficulty progression. I especially love the randomness of the weapons and gear, with there being efficiency, weight and various damage totals to consider I feel like I'm on a constant treasure hunt for the perfect equipment! Very well thought out Baturinsky, I pray you make a sequel.
If you can't directly target a planet then there's really no effective means to conquer the galaxy. I have fleets of vessels in every enemy system and their power ratings hardly drop at all, even camping within the systems does very little, it took hours to pick off the weakest systems... Please make planets target-able like they are in Flash2
I've actually done that, as part of a malkavian prank only we took it a step farther -- push the wrong elevator buttons and then argue about it! Assuming you don't get stabbed to death, its rather hilarious watching everyone pile out at the very next floor.
Trick to winning seems to be: Advance until within 60m (orange number), click Hold Ground to double your accuracy, then click fire. If the enemy's charging and manages to reach your front line click Charge to gain a melee bonus. Seems to work well.