Just got fireboost, but the sticky-keys issue is insurmountable -- once I'm using Shift-W, A will simply not let me move left, even though D will let me move right in the midst of the superjump. This is a showstopper bug, as far as I'm concerned, since it makes it impossible to make it through level 26. (And the click-out-click-in suggestion does nothing to fix it for me.)
If I end a fight, click Go immediately, and arrive at a city before the travel windows fully move back into position, I get a Go button instead of Enter, and I end up going in circles and never being able to stop or enter the city.
Heh. I had 32 awards prior to this game getting badges. I now have 35 awards, and every badge except the medium one -- even sitting with the awards page open for 30 minutes, the badge won't register.
@z0mfg: you're thinking of Orpheus. And he met with Hades. And, after he made it back to the world of the living after having lost Eurydice forever, he ended up ripped to shreds by the Maenads. Highly uplifting story, that one.
Also, damage done by summoned creatures is woefully inconsistent. Why, for instance, does my summoned Byakhee (Power 3) repeatedly do no damage to my opponent when he has no Elder Defense and he's attacked me?
Balance is much needed in the choice of insanity effects. Xenophobia is quite mundane (summoned creatures aren't powerful in the first place, and it saves one from Betrayal) and allows the play of high-Sanity cards with impunity.
alanyl -- the stronger dinos have to be evolved to. If you play a Level 2 without a corresponding Level 1 in play, or a Level 1 without a corresponding Basic, its strength will be halved, rounding down.
My mouse isn't twitchy, but I'm finding that often I can't grow an explosion because, even though I'm holding down the mouse button steadily, a click event is still registering.